Search results
Results from the WOW.Com Content Network
Dragon Fantasy Book I features three canonical chapters, plus one intermission chapter based on Minecraft. [6]Chapter One, "Dragon Fantasy", centers around the character Ogden, who is based on the series creator's father Thomas Rippon, who is a washed-up former hero getting back into the business of world-saving.
The faults, he says, are mainly caused by the game publishers' and guide publishers' haste to get their products on to the market; [5] "[previously] strategy guides were published after a game was released so that they could be accurate, even to the point of including information changes from late game 'patch' releases.
This article may require cleanup to meet Wikipedia's quality standards.The specific problem is: Outdated, with almost no citations to verify ANYTHING on this page.There's also no need to list programming from Animax's Asian, Korean, and international branches in the first place; especially now that they have been either sold off or shuttered.
The Dragon series is a tetralogy of fantasy novels by American author Laurence Yep.Yep had already written several books including the Newbery Honor novel Dragonwings by 1980, when, after undertaking careful research, he decided to adapt Chinese mythology into a fantasy form, something he had always wanted to do since he had sold his first science fiction story at 18. [1]
Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!
Main page; Contents; Current events; Random article; About Wikipedia; Contact us
The Dungeon Master's Guide (DMG [1] or DM's Guide; in some printings, the Dungeon Masters Guide or Dungeon Master Guide) is a book of rules for the fantasy role-playing game Dungeons & Dragons. The Dungeon Master's Guide contains rules concerning the arbitration and administration of a game, and is intended for use by the game's Dungeon Master. [2]
Rick Swan reviewed the Player's Guide to the Dragonlance Campaign for Dragon magazine #210 (October 1994). [1] Having also reviewed the Player's Guide to the Forgotten Realms Campaign in the same column, he declares: "For the hapless souls intimidated by the sprawl of Dragonlance (and the equally imposing Forgotten Realms setting) TSR comes to the rescue with these two Player's Guides.