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  2. Multiple inheritance - Wikipedia

    en.wikipedia.org/wiki/Multiple_inheritance

    Multiple inheritance is a feature of some object-oriented computer programming languages in which an object or ... path separately, so a D object ... 8, Java was not ...

  3. Inheritance (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Inheritance_(object...

    Inheritance, even in programming languages that support inheritance as a subtyping mechanism, does not necessarily entail behavioral subtyping. It is entirely possible to derive a class whose object will behave incorrectly when used in a context where the parent class is expected; see the Liskov substitution principle. [18]

  4. Classpath - Wikipedia

    en.wikipedia.org/wiki/Classpath

    java is the Java runtime launcher, a type of SDK Tool (A command-line tool, such as javac, javadoc, or apt)-classpath D:\myprogram sets the path to the packages used in the program (on Linux, -cp /home/user/myprogram) and; org.mypackage.HelloWorld is the name of the main class

  5. Java (programming language) - Wikipedia

    en.wikipedia.org/wiki/Java_(programming_language)

    Java is a high-level, class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible. It is a general-purpose programming language intended to let programmers write once, run anywhere (), [16] meaning that compiled Java code can run on all platforms that support Java without the need to recompile. [17]

  6. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    In object oriented programming, objects provide a layer which can be used to separate internal from external code and implement abstraction and encapsulation. External code can only use an object by calling a specific instance method with a certain set of input parameters, reading an instance variable, or writing to an instance variable.

  7. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages , but generally the shared aspects consist of state ( variables ) and behavior ( methods ) that are each either associated with a particular object or with all objects of that class.

  8. Name binding - Wikipedia

    en.wikipedia.org/wiki/Name_binding

    In programming languages, name binding is the association of entities (data and/or code) with identifiers. [1] An identifier bound to an object is said to reference that object. Machine languages have no built-in notion of identifiers, but name-object bindings as a service and notation for the programmer is implemented by programming languages.

  9. JSONPath - Wikipedia

    en.wikipedia.org/wiki/JSONPath

    Subsequently, over fifty implementations were created in various programming languages. The JSONPath Comparison Project lists many of these implementations and compares their behavior. [2] JSONPath is widely used in the Java ecosystem. [3] In 2024, the IETF published a standard for JSONPath as RFC 9535. [4]