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JOIN <channels> [<keys>] Makes the client join the channels in the comma-separated list <channels>, specifying the passwords, if needed, in the comma-separated list <keys>. [11] If the channel(s) do not exist then they will be created. Defined in RFC 1459.
Getting a copy of the invite list for a channel; Keeping ChanServ in a channel, so it does not empty and so the invite list is not easily lost; To specify a channel as invite-only: /msg ChanServ set #CHANNEL_NAME mlock +i (or whatever flags are needed) Eg: /msg ChanServ set #wikimedia-stewards mlock +i. To define various user groups for a channel:
Discord is an instant messaging and VoIP social platform which allows communication through voice calls, video calls, text messaging, and media. Communication can be private or take place in virtual communities called "servers". [note 2] A server is a collection of persistent chat rooms and voice channels which can be accessed via invite links.
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Discord’s policies say U.S. users cannot join unless they’re at least 13 years old, but has no system to verify a user’s self-reported age. Age verification has become a hot-button issue in ...
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One holdover of this is that joining channel 0 causes a client to leave all the channels it is presently on: "CHANNEL 0" being the original command to leave the current channel. The first major change to IRC, in version 2.5, was to add named channels – "+channels". "+channels" were later replaced with "#channels" in version 2.7, numeric ...