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Double-precision floating-point format (sometimes called FP64 or float64) is a floating-point number format, usually occupying 64 bits in computer memory; it represents a wide range of numeric values by using a floating radix point. Double precision may be chosen when the range or precision of single precision would be insufficient.
Converting a double-precision binary floating-point number to a decimal string is a common operation, but an algorithm producing results that are both accurate and minimal did not appear in print until 1990, with Steele and White's Dragon4. Some of the improvements since then include:
The IEEE Standard for Floating-Point Arithmetic (IEEE 754) is a technical standard for floating-point arithmetic originally established in 1985 by the Institute of Electrical and Electronics Engineers (IEEE). The standard addressed many problems found in the diverse floating-point implementations that made them difficult to use reliably and ...
The number 0.15625 represented as a single-precision IEEE 754-1985 floating-point number. See text for explanation. The three fields in a 64bit IEEE 754 float. Floating-point numbers in IEEE 754 format consist of three fields: a sign bit, a biased exponent, and a fraction. The following example illustrates the meaning of each.
Such floating-point numbers are known as "reals" or "floats" in general, but with a number of variations: A 32-bit float value is sometimes called a "real32" or a "single", meaning "single-precision floating-point value". A 64-bit float is sometimes called a "real64" or a "double", meaning "double-precision floating-point value".
This standard defines the format for 32-bit numbers called single precision, as well as 64-bit numbers called double precision and longer numbers called extended precision (used for intermediate results). Floating-point representations can support a much wider range of values than fixed-point, with the ability to represent very small numbers ...
In computer science and numerical analysis, unit in the last place or unit of least precision (ulp) is the spacing between two consecutive floating-point numbers, i.e., the value the least significant digit (rightmost digit) represents if it is 1.
By this definition, ε equals the value of the unit in the last place relative to 1, i.e. () (where b is the base of the floating point system and p is the precision) and the unit roundoff is u = ε / 2, assuming round-to-nearest mode, and u = ε, assuming round-by-chop.