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  2. Nvidia G-Sync - Wikipedia

    en.wikipedia.org/wiki/Nvidia_G-Sync

    G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...

  3. Nvidia Optimus - Wikipedia

    en.wikipedia.org/wiki/Nvidia_Optimus

    Nvidia Optimus is a computer GPU switching technology created by Nvidia which, depending on the resource load generated by client software applications, will seamlessly switch between two graphics adapters within a computer system in order to provide either maximum performance or minimum power draw from the system's graphics rendering hardware.

  4. Hardware overlay - Wikipedia

    en.wikipedia.org/wiki/Hardware_overlay

    Secondary displays require both hardware and driver support; some graphics cards may support overlay on the second display while their drivers may not yet support it (note: recent (July 2008) graphics chipset driver bugs can cause most video formats apart from mpeg2 to work on both monitors, and mpeg2 only on the primary with most players).

  5. Display Data Channel - Wikipedia

    en.wikipedia.org/wiki/Display_Data_Channel

    However, during the transition, the change was not backwards-compatible and video cards using the old scheme could have problems if a DDC-capable monitor was connected. [5] [6] The DDC signal can be sent to or from a video graphics array (VGA) monitor with the I 2 C protocol using the master's serial clock and serial data pins.

  6. VirtualLink - Wikipedia

    en.wikipedia.org/wiki/VirtualLink

    This means that one would not be able to extend the cable using a standard USB-C 3.0 cable, which has these pins mapped only for unshielded USB 2.0 signals. Also this required the VirtualLink port to also detect the correct orientation of the USB-C plug to ensure that the USB 3.0 TX and RX lanes are correctly connected.

  7. Scalable Link Interface - Wikipedia

    en.wikipedia.org/wiki/Scalable_Link_Interface

    For example, in a two graphics card setup, the master works on the top half of the scene, the slave the bottom half. Once the slave is done, it sends its render to the master to combine into one image before sending it to the monitor. The SLI bridge is used to reduce bandwidth constraints and send data between both graphics cards directly.

  8. Graphics card - Wikipedia

    en.wikipedia.org/wiki/Graphics_card

    A modern consumer graphics card: A Radeon RX 6900 XT from AMD. A graphics card (also called a video card, display card, graphics accelerator, graphics adapter, VGA card/VGA, video adapter, display adapter, or colloquially GPU) is a computer expansion card that generates a feed of graphics output to a display device such as a monitor.

  9. Multi-monitor - Wikipedia

    en.wikipedia.org/wiki/Multi-monitor

    A second display or second displays is a common term describing the multi-monitor setup with just one additional monitor attached. Today it is particularly common to have one workstation with two monitors connected where the second monitor is referred to as the second display. Many tablets will serve as a second display connected to a laptop. [22]