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Before Direct3D 10, new versions of the API introduced support for new hardware capabilities, however these capabilities were optional and had to be queried with "capability bits" or "caps". Direct3D 10.1 was the first to use a concept of "feature levels" [1] [3] [6] to support both Direct3D 10.0 and 10.1 hardware. [3] [7] [8]
DirectX 7.0 (released in September, 1999) introduced the .dds texture format [28] and support for transform and lighting hardware acceleration [29] (first available on PC hardware with Nvidia's GeForce 256), as well as the ability to allocate vertex buffers in hardware memory. Hardware vertex buffers represent the first substantive improvement ...
All models support: MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, Hyper-threading, Enhanced Intel SpeedStep Technology (EIST), Intel 64, XD bit (an NX bit implementation), Intel VT-x, Intel VT-d, AES-NI, Smart Cache, Intel Wireless Display, and configurable TDP (cTDP) down; GPU supports DirectX 12, OpenGL 4.4 and Intel Quick Sync Video.
API support [70] [71] [13] [33] [51] [52] Memory bandwidth ; Code name Model Min Max (MHz) Direct3D OpenGL OpenCL Vulkan; UHD Graphics 730 2020 Desktop Rocket Lake: Core i5-11400T 4C8B 192:24:3 350 1200 12 FL12_1 4.6 Windows 4.6 Linux ES 3.2 Linux: 3.0 Windows 3.0 Linux: 1.3 Windows 1.2 Linux: 51.2 Core i5-11400 1300 UHD Graphics 750 Core i5 ...
DirectX 12 is supported on all Fermi and later Nvidia GPUs, on AMD's GCN-based chips and on Intel's Haswell and later processors' graphics units. [ 60 ] At SIGGRAPH 2014, Intel released a demo showing a computer generated asteroid field , in which DirectX 12 was claimed to be 50–70% more efficient than DirectX 11 in rendering speed and CPU ...
The Celeron G440 also does not support Hyper-threading. Celeron G460, G465 and G470 support Hyper-threading. HD Graphics (Sandy Bridge) contain 6 EUs like the HD Graphics 2000, but does not support the following technologies: Intel Quick Sync Video, InTru 3D, Clear Video HD, Wireless Display, and it does not support 3D Video. [citation needed]
The GeForce 700 series (stylized as GEFORCE GTX 700 SERIES) is a series of graphics processing units developed by Nvidia.While mainly a refresh of the Kepler microarchitecture (GK-codenamed chips), some cards use Fermi (GF) and later cards use Maxwell (GM).
Skylake is fully supported on OpenBSD 6.2 and later, including accelerated graphics. [45] For Windows 11, only the high-end Skylake-X processors are officially listed as compatible. [46] All other Skylake processors are not officially supported due to security concerns. [47]