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Close Combat: First to Fight is a squad-based military first person tactical shooter video game created by Destineer Studios for Microsoft Windows, Mac OS X and Xbox. It was released in April 2005. It was released in April 2005.
This is an index of notable commercial first-person shooter video games, sorted alphabetically by title. The developer, platform, and release date are provided where available. The table can be sorted by clicking on the small boxes next to the column headings.
A tactical shooter is a sub-genre of first-and third-person shooters, associated with using strategy, planning, and tactics in gameplay, as well as the realistic simulations of ballistics, firearm mechanics, physics, stamina, and low time to kill.
Atari's first-person tank shooter arcade video game Battlezone (1980), modeled closely after PLATO Panther, was released for arcades and presented using a vector graphics display, with the game designed by Ed Rotberg. It is considered to be the first successful first-person shooter video game, making it a milestone for the genre.
Squad is a realism-based military tactical first-person shooter video game developed and published by Canadian indie developer Offworld Industries exclusively through the Steam distribution platform. It is a spiritual successor to the Project Reality modification for Battlefield 2.
I'm Going In) is a tactical first-person shooter video game. It was developed by Innerloop Studios and released in December 2000 by Eidos Interactive. [2] The game received mixed reviews due to shortcomings including a poorly programmed A.I., lack of a mid-game save option, and the lack of multiplayer features.
Takedown: Red Sabre is a first-person shooter and a tactical shooter, which aims to be a realistic squad-based shooter. It is considered by the developer to be a spiritual successor to the original Tom Clancy's Rainbow Six and SWAT series of games. It supports single player, co-operative play, and adversarial multiplayer gametypes.
Ballistic is a tactical first-person shooter that was inspired by Counter Strike, accessible via the Fortnite launcher. [1] In the mode, two teams of five players compete against each other across several rounds, with one team aiming to plant a "Rift Point Device" at a designated location on the map, and the other team attempting to stop them. [1]