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If the Markov chain is time-homogeneous, then the transition matrix P is the same after each step, so the k-step transition probability can be computed as the k-th power of the transition matrix, P k. If the Markov chain is irreducible and aperiodic, then there is a unique stationary distribution π. [41]
A Markov chain with two states, A and E. In probability, a discrete-time Markov chain (DTMC) is a sequence of random variables, known as a stochastic process, in which the value of the next variable depends only on the value of the current variable, and not any variables in the past.
In probability theory, the mixing time of a Markov chain is the time until the Markov chain is "close" to its steady state distribution.. More precisely, a fundamental result about Markov chains is that a finite state irreducible aperiodic chain has a unique stationary distribution π and, regardless of the initial state, the time-t distribution of the chain converges to π as t tends to infinity.
As a result, it has a unique stationary distribution = {,}, where corresponds to the proportion of time spent in state after the Markov chain has run for an infinite amount of time. In DNA evolution, under the assumption of a common process for each site, the stationary frequencies π A , π G , π C , π T {\displaystyle \pi _{A},\,\pi _{G ...
Consider this figure depicting a section of a Markov chain with states i, j, k and l and the corresponding transition probabilities. Here Kolmogorov's criterion implies that the product of probabilities when traversing through any closed loop must be equal, so the product around the loop i to j to l to k returning to i must be equal to the loop the other way round,
Consider a finite state irreducible aperiodic Markov chain with state space and (unique) stationary distribution (is a probability vector). Suppose that we come up with a probability distribution on the set of maps : with the property that for every fixed , its image () is distributed according to the transition probability of from state .
This Markov chain is irreducible, because the ghosts can fly from every state to every state in a finite amount of time. Due to the secret passageway, the Markov chain is also aperiodic, because the ghosts can move from any state to any state both in an even and in an uneven number of state transitions.
A game of snakes and ladders or any other game whose moves are determined entirely by dice is a Markov chain, indeed, an absorbing Markov chain. This is in contrast to card games such as blackjack, where the cards represent a 'memory' of the past moves. To see the difference, consider the probability for a certain event in the game.