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Dragon Age: Origins is a story-driven role ... most of the other character models in Origins are about 10,000–12,000 polygons including the head and weapons, ...
Dragon Age: Origins is a 2009 role-playing video game developed by BioWare and published by Electronic Arts.It is the first game in the Dragon Age franchise. Set in the fictional kingdom of Ferelden during a period of civil strife, the game puts the player in the role of a warrior, mage, or rogue coming from an elven, human, or dwarven background.
A prequel story to Dragon Age: Origins; Dragon Age: The Calling: October 13, 2009 (NA) [41] March 1, 2010 (UK) December 16, 2018 (deluxe edition) [41] 978-0-7653-2409-2: Novelization [41] Written by David Gaider; Published by Tor Books, Titan Books, and Dark Horse (deluxe edition) A story set between Dragon Age: The Stolen Throne and Dragon Age ...
Dragon Age: Origins, a webcomic by the artist of Penny Arcade, was released in September 2009. It tells a story about a group of Templars sent on a search & destroy mission against Flemeth, the Witch of the Wilds. The timeline is set before the game Dragon Age: Origins, as her daughter Morrigan has not yet allied with the Grey Wardens.
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Characters of Dragon Age: Origins; This page is a redirect. The following categories are used to track and monitor this redirect: From a page move: This is a redirect ...
Morrigan is a fictional character from BioWare's Dragon Age franchise, first appearing as a party member in Dragon Age: Origins.She is a shapeshifting Witch of the Wilds, one of several sorceresses whose legends originate in the Korcari Wilds region of the kingdom of Ferelden, the setting of Origins.
The plot of Dragon Age II is a character-driven narrative which is more concerned with examining the interior worlds of distinct personalities instead of an epic, save-the-world storyline seen in other RPG games, and unfolds within a smaller chunk of the world of Thedas compared to the Warden's story in Origins.