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Fig. 1. HSL (a–d) and HSV (e–h). Above (a, e): cut-away 3D models of each. Below: two-dimensional plots showing two of a model's three parameters at once, holding the other constant: cylindrical shells (b, f) of constant saturation, in this case the outside surface of each cylinder; horizontal cross-sections (c, g) of constant HSL lightness or HSV value, in this case the slices halfway ...
Decreasing saturation transitions to a shade of gray dependent on the lightness, thus keeping the overall intensity relatively constant; The properties mentioned above have led to the wide use of HSL, in particular, in the CSS3 color model. [3] As in HSV, hue corresponds directly to the concept of hue in the Color Basics section.
HSL (hue, saturation, lightness or luminance), also known as HSI (hue, saturation, intensity) or HSD (hue, saturation, darkness), is quite similar to HSV, with "lightness" replacing "brightness". The difference is that a perfectly light color in HSL is pure white; but a perfectly bright color in HSV is analogous to shining a white light on a ...
English: HSL and HSV are two cylindrical representations of the RGB gamut, created in the mid-1970s and used mostly in image editing and computer graphics. Shown are cut-away 3d models of HSL and HSV on top, along with three 2D plots (for each model) where one parameter is held constant and the other two are varied.
[1] [2] [3] They are, in general, designed to have characteristics of both cylindrical translations of the RGB color space, such as HSL and HSV, and the L*a*b* color space. Some conflicting definitions of the terms are: A name for a cylindrical transformation of CIELuv (CIELCh uv) employed by Ihaka (2003) [1] and adopted by Zeileis et al. (2009 ...
Joblove and Greenberg's paper was the first describing the HSL model, which it compares to HSV. Kuehni, Rolf G. (2003). Color Space and Its Divisions: Color Order from Antiquity to the present. New York: Wiley. ISBN 978-0-471-32670-0. This book only briefly mentions HSL and HSV, but is a comprehensive description of color order systems through ...
HSV's V behave irrelevantly to light, for some colors . If you use any white light source, you get what HSL's L does . Try to use these 2 values on #49301D . In HSV, after 50% HSL's L, the color still can be made brighter, but in reality, under white light, surface with such color will only reflect more and more white, as in HSL . For preview,
HWB was designed to be more intuitive for humans to use [1] and slightly faster to compute. The first coordinate, H , is the same as the Hue coordinate in HSL and HSV. W and B stand for Whiteness and Blackness respectively and range from 0–100% (or 0–1). The mental model is that the user can pick a main hue and then “mix” it with white ...