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  2. Category:Video game companies of Australia - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game...

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Pages for logged out editors learn more

  3. The Arcade (company) - Wikipedia

    en.wikipedia.org/wiki/The_Arcade_(company)

    The Arcade is an Australian nonprofit company that houses indie game developers in designated workspaces in order to foster a creative community "using game methodologies and technologies". [1] They share property rent and are open to game testing each other's games to offer critique and support.

  4. Timezone (video arcades) - Wikipedia

    en.wikipedia.org/wiki/Timezone_(video_arcades)

    Timezone is an international chain of family entertainment centres and amusement arcade centres based in Australia. It is owned and operated by The Entertainment and Education Group (TEEG). Outside of Australia, Timezone is currently operating in India, New Zealand, Singapore, the Philippines, Indonesia, and Vietnam.

  5. List of game manufacturers - Wikipedia

    en.wikipedia.org/wiki/List_of_game_manufacturers

    Art Meets Matter – board games and game design concepts; Asmodée Éditions – board games; formerly called Siroz; Atlas Games – collectible card games, card games, and role-playing games; Australian Design Group – wargames; Avalanche Press – historical boardgames and historical d20 modules; Avalon Hill – board games; part of Wizards ...

  6. LAI Games - Wikipedia

    en.wikipedia.org/wiki/LAI_Games

    LAI Games (an abbreviation of Leisure and Allied Industries) is an arcade game and consumer video game developer owned and operated by Helix Leisure Pte Ltd. LAI Games is recognised as an early pioneer of the family entertainment centre (FEC) concept for its founding of one of the first FECs, Timezone, in 1978.

  7. Home Entertainment Suppliers - Wikipedia

    en.wikipedia.org/wiki/Home_Entertainment_Suppliers

    HES seal to mimic the Nintendo Seal of Quality.. In the late 1980s and early 1990s, HES ported games from American Game Cartridges, American Video Entertainment (AVE), Bit Corp, Color Dreams, Epyx, Thin Chen Enterprise (Sachen, Joy Van, etc.) and Tengen onto the Nintendo Entertainment System (NES) as unlicensed titles, although they did not release games by Camerica or Active Enterprises.

  8. Video games in Australia - Wikipedia

    en.wikipedia.org/wiki/Video_games_in_Australia

    Traditional retail sales of video games in Australia during 2012 were $1.16 Billion; digital sales were estimated at $620 Million. [26] In 2013, Australia was ranked 14th in the world in terms of video game revenues. [27] On 22 June 2015 the Australian Senate commenced an inquiry into the future of Australia's video game development industry. [28]

  9. Sega World Sydney - Wikipedia

    en.wikipedia.org/wiki/Sega_World_Sydney

    The game was a mere conduit to showcase the technology in the R360, which is a motion simulator arcade cabinet produced by Sega. Being short for "Rotate 360", the R360 is noteworthy for its ability to spin 360 degrees in any direction on two metal axis, allowing the player to freely move as the cabinet mimics the in-game action, including the ...

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