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  2. Category:The Legend of Zelda media files - Wikipedia

    en.wikipedia.org/wiki/Category:The_Legend_of...

    File:The Legend of Zelda Link's Awakening platform comparison.png; File:The Legend of Zelda Ocarina of Time 3D box art.png; File:The Legend of Zelda Phantom Hourglass Game Cover.jpg; File:The Legend of Zelda Spirit Tracks box art.jpg; File:The Legend of Zelda Symphony of the Goddesses logo.png; File:The Legend of Zelda Tears of the Kingdom ...

  3. The Legend of Zelda: Art & Artifacts - Wikipedia

    en.wikipedia.org/wiki/The_Legend_of_Zelda:_Art_...

    The Legend of Zelda: Art & Artifacts [a] is an art collection book about Nintendo's The Legend of Zelda video game series. It is published in English by Dark Horse Comics out of a partnership with Nintendo and is the second book of an official series called the "Goddess Trilogy" that began with the publication of Hyrule Historia and was completed with the publication of The Legend of Zelda ...

  4. File:Zelda Logo.svg - Wikipedia

    en.wikipedia.org/wiki/File:Zelda_Logo.svg

    The Legend of Zelda; Usage on fr.wikiversity.org Anthropologie des jeux vidéo/Zelda en famille; Usage on hu.wikipedia.org The Legend of Zelda; Usage on id.wikipedia.org The Legend of Zelda; The Legend of Zelda: Breath of the Wild; Templat:The Legend of Zelda; Ganon; Link (The Legend of Zelda) The Legend of Zelda: Echoes of Wisdom; Usage on ku ...

  5. The Legend of Zelda: Link's Awakening (2019 video game)

    en.wikipedia.org/wiki/The_Legend_of_Zelda:_Link's...

    The game adopts a "retro-modern" art style distinct from other Zelda games, [3] [9] departing from the original game's A Link to the Past-inspired art style while retaining its simplicity. [ 26 ] [ 27 ] The toy-like plasticine character designs also depart from the Wind Waker -inspired designs typical of many top-down Zelda games since the ...

  6. Pixel art - Wikipedia

    en.wikipedia.org/wiki/Pixel_art

    Pixel art [note 1] is a form of digital art drawn with graphical software where images are built using pixels as the only building block. [2] It is widely associated with the low-resolution graphics from 8-bit and 16-bit era computers, arcade machines and video game consoles, in addition to other limited systems such as LED displays and graphing calculators, which have a limited number of ...

  7. The Legend of Zelda: Breath of the Wild - Wikipedia

    en.wikipedia.org/wiki/The_Legend_of_Zelda:...

    The Legend of Zelda: Breath of the Wild [b] is a 2017 action-adventure game developed and published by Nintendo for the Nintendo Switch and Wii U.Set at the end of the Zelda timeline, the player controls an amnesiac Link as he sets out to save Princess Zelda and prevent Calamity Ganon from destroying the world.

  8. The Legend of Zelda: Link's Awakening DX - Wikipedia

    en.wikipedia.org/wiki/The_Legend_of_Zelda:_Link's...

    The graphics of Link's Awakening were colorised in DX to take advantage of the features of the Game Boy Color.. Link's Awakening DX is an action-adventure game played in a top-down perspective in which players guide Link, stranded on Koholint Island, through a quest to collect the eight Instruments of the Sirens to awaken the Wind Fish and leave the island.

  9. Video game graphics - Wikipedia

    en.wikipedia.org/wiki/Video_game_graphics

    Some of the earliest video games were text games or text-based games that used text characters instead of bitmapped or vector graphics.Examples include MUDs (multi-user dungeons), where players could read or view depictions of rooms, objects, other players, and actions performed in the virtual world; and roguelikes, a subgenre of role-playing video games featuring many monsters, items, and ...