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  2. Mathematics education in the United States - Wikipedia

    en.wikipedia.org/wiki/Mathematics_education_in...

    e. Mathematics education in the United States varies considerably from one state to the next, and even within a single state. However, with the adoption of the Common Core Standards in most states and the District of Columbia beginning in 2010, mathematics content across the country has moved into closer agreement for each grade level.

  3. Fourth grade - Wikipedia

    en.wikipedia.org/wiki/Fourth_grade

    Fourth grade (also 4th Grade or Grade 4) is the fourth year of formal or compulsory education. ... In math, students learn about place value up to the millions, prime ...

  4. The ClueFinders 4th Grade Adventures: Puzzle of the Pyramid

    en.wikipedia.org/wiki/The_ClueFinders_4th_Grade...

    Windows, Macintosh. Release. July 13, 1998. Genre (s) Educational / Adventure. Mode (s) Single-player. The ClueFinders 4th Grade Adventures: Puzzle of the Pyramid is a computer game in The Learning Company 's ClueFinders series, where the ClueFinders embark on an Egyptian adventure to save the world from the forces of chaos and Alistair Loveless.

  5. Blaster Learning System - Wikipedia

    en.wikipedia.org/wiki/Blaster_Learning_System

    Math Blaster! 1983. The Blaster Learning System is an educational video game series created by Davidson & Associates and later published by JumpStart (formerly Knowledge Adventure) after the two companies were acquired and merged by CUC Software. The games primarily focused on mathematics, later expanding into language arts and science, and ...

  6. The ClueFinders Math Adventures - Wikipedia

    en.wikipedia.org/wiki/The_ClueFinders_Math...

    Release. NA: September 22, 1998. EU: November 2, 2001. [1] Genre (s) Educational / Mystery. Mode (s) Single-player. The ClueFinders Math Adventures Ages 9–12: Mystery in the Himalayas is a computer game in The Learning Company 's ClueFinders Series, where the ClueFinders try to recover stolen treasures in a small Himalayan village.

  7. Noetic Learning math contest - Wikipedia

    en.wikipedia.org/wiki/Noetic_Learning_Math_Contest

    The Noetic Learning math contest is a national biannual problem-solving competition for elementary and middle school students. [1][2][3][4] The contest aims to encourage students' interest in mathematics and develop problem-solving skills. [5][6][7][8] It is open to students in grades 2 through 8. [9][10] It is held twice a year, [11][12] in ...

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