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  2. Quake engine - Wikipedia

    en.wikipedia.org/wiki/Quake_engine

    The Quake engine is the game engine developed by id Software to power their 1996 video game Quake. It featured true 3D real-time rendering. Since 1999, it has been licensed under the terms of GNU General Public License v2.0 or later. After release, the Quake engine immediately forked. Much of the engine remained in Quake II and Quake III Arena.

  3. Quake (video game) - Wikipedia

    en.wikipedia.org/wiki/Quake_(video_game)

    Quake is a first-person shooter game developed by id Software and published by GT Interactive. The first game in the Quake series, [13] it was originally released for MS-DOS, Microsoft Windows, and Linux in 1996, followed by Mac OS and Sega Saturn in 1997 and Nintendo 64 in 1998. The game's plot is centered around teleportation experiments ...

  4. Quake (series) - Wikipedia

    en.wikipedia.org/wiki/Quake_(series)

    Quake is a series of first-person shooter video games, developed by id Software and, as of 2010, published by Bethesda Softworks. The series is composed of Quake and its nonlinear, standalone sequels, which vary in setting and plot. Quake was created as a successor franchise to id's highly successful Doom series, which had begun in 1993.

  5. Quake II - Wikipedia

    en.wikipedia.org/wiki/Quake_II

    Quake II is a 1997 first-person shooter video game developed by id Software and published by Activision. It is the second installment of the Quake series, following Quake. [13] Developed over the course of a year, Quake II was released on December 9, 1997. In contrast to the first game, which featured a combination of science fiction and ...

  6. Quake modding - Wikipedia

    en.wikipedia.org/wiki/Quake_modding

    Quake. modding. Based on id Software 's open stance towards game modifications, their Quake series became a popular subject for player mods beginning with Quake in 1996. Spurred by user-created hacked content on their previous games and the company's desire to encourage the hacker ethic, Id included dedicated modification tools into Quake ...

  7. Quake wanted to install animatronics at the mall to draw attention from shoppers. They were enticed by the number of shoppers and the mall’s ability to draw customers from throughout the region.

  8. Quake 4 - Wikipedia

    en.wikipedia.org/wiki/Quake_4

    Single-player, multiplayer. Quake 4 is a 2005 first-person shooter video game developed by Raven Software and published by Activision. It is the fourth title in the Quake series, after the multiplayer Quake III Arena, and a sequel to Quake II. Raven Software collaborated with id Software, who supervised the development of the game as well as ...

  9. Quake III Arena - Wikipedia

    en.wikipedia.org/wiki/Quake_III_Arena

    Quake III Arena is a 1999 multiplayer -focused first-person shooter developed by id Software. The third installment of the Quake series, Arena differs from previous games by excluding a story-based single-player mode and focusing primarily on multiplayer gameplay. The single-player mode is played against computer-controlled bots.