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  2. div and span - Wikipedia

    en.wikipedia.org/wiki/Div_and_span

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file

  3. Canvas element - Wikipedia

    en.wikipedia.org/wiki/Canvas_element

    The canvas element is part of HTML5 and allows for dynamic, scriptable rendering of 2D shapes and bitmap images. It is a low level, procedural model that updates a bitmap. HTML5 Canvas also helps in making 2D games. While the HTML5 canvas offers its own 2D drawing API, it also supports the WebGL API to allow 3D rendering with OpenGL ES.

  4. HTML element - Wikipedia

    en.wikipedia.org/wiki/HTML_element

    An HTML element is a type of HTML (HyperText Markup Language) document component, one of several types of HTML nodes (there are also text nodes, comment nodes and others). [vague] The first used version of HTML was written by Tim Berners-Lee in 1993 and there have since been many versions of HTML.

  5. CSS box model - Wikipedia

    en.wikipedia.org/wiki/CSS_box_model

    The Cascading Style Sheets (CSS) specification describes how elements of web pages are displayed by graphical browsers. Section 4 of the CSS1 specification defines a "formatting model" that gives block-level elements—such as p and blockquote—a width and height, and three levels of boxes surrounding it: padding, borders, and margins. [4]

  6. Wikipedia talk:Image markup with HTML - Wikipedia

    en.wikipedia.org/wiki/Wikipedia_talk:Image...

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  7. HTML5 - Wikipedia

    en.wikipedia.org/wiki/HTML5

    The two specifications were later merged to form HTML5. [16] The HTML5 specification was adopted as the starting point of the work of the new HTML working group of the W3C in 2007. WHATWG's Ian Hickson ( Google ) and David Hyatt ( Apple ) produced W3C's first public working draft of the specification on 22 January 2008.

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  9. Flood fill - Wikipedia

    en.wikipedia.org/wiki/Flood_fill

    Flood fill, also called seed fill, is a flooding algorithm that determines and alters the area connected to a given node in a multi-dimensional array with some matching attribute. It is used in the "bucket" fill tool of paint programs to fill connected, similarly colored areas with a different color, and in games such as Go and Minesweeper for ...