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No: Yes: Yes: No MIT License: Development set id Tech 0: id Software: 1995 Yes: Yes: Yes: No GPL-2.0-or-later: Wolfenstein 3D. Also available from Blake Stone: Planet Strike source release; earlier versions in Hovertank 3D and Catacomb 3-D source releases, and further developed in Rise of the Triad source release id Tech 1: id Software: 1999-10 ...
Strafing in video games is a maneuver which involves moving a controlled character or entity sideways relative to the direction it is facing. This may be done for a variety of reasons, depending on the type of game; for example, in a first-person shooter, strafing would allow one to continue tracking and firing at an opponent while moving in another direction.
Game testing, also called quality assurance (QA) testing within the video game industry, is a software testing process for quality control of video games. [1] [2] [3] The primary function of game testing is the discovery and documentation of software defects.
The Visual Studio Unit Testing Framework describes Microsoft's suite of unit testing tools as integrated into some [1] versions of Visual Studio 2005 and later. The unit testing framework is defined in Microsoft.VisualStudio.QualityTools.UnitTestFramework.dll.