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The colour wheel theory of love is an idea created by the Canadian psychologist John Alan Lee that describes six love [ 1 ] styles, using several Latin and Greek words for love. First introduced in his book Colours of Love: An Exploration of the Ways of Loving (1973), Lee defines three primary, three secondary, and nine tertiary love styles ...
The triangular theory of love is a theory of love developed by Robert Sternberg. In the context of interpersonal relationships, "the three components of love, according to the triangular theory, are an intimacy component, a passion component, and a commitment component." [ 1 ] Sternberg says that intimacy refers to "feelings of closeness ...
Eros (/ ˈ ɪər ɒ s /, US: / ˈ ɛr ɒ s, i r ɒ s,-oʊ s /; from Ancient Greek ἔρως (érōs) 'love, desire') is a concept in ancient Greek philosophy referring to sensual or passionate love, from which the term erotic is derived. Eros has also been used in philosophy and psychology in a much wider sense, almost as an equivalent to "life ...
It refers to passionate, romantic, sexual love between any two individuals, Cohen adds. The term comes from Greek mythology, named after Eros, the son of Aphrodite, a.k.a., the goddess of ...
Huizinga suggests that play is primary to and a necessary (though not sufficient) condition of the generation of culture. The Latin word ludens is the present active participle of the verb ludere, which itself is cognate with the noun ludus. Ludus has no direct equivalent in English, as it simultaneously refers to sport, play, school, and ...
Ludus (ancient Rome) Roman girl at play (ludus) with knucklebones. Gaming table for ludus duodecim scriptorum. Ludus (plural ludi) in ancient Rome could refer to a primary school, a board game, or a gladiator training school. The various meanings of the Latin word are all within the semantic field of "play, game, sport, training" (see also ludic).
It was not until Irving Finkel organized a colloquium in 1990 that grew into the International Board Game Studies Association, Gonzalo Frasca popularized the term "ludology" (from the Latin word for game, ludus) in 1999, [4] the publication of the first issues of academic journals like Board Game Studies in 1998 and Game Studies in 2001, and the creation of the Digital Games Research ...
Unrequited love or one-sided love is love that is not openly reciprocated or understood as such by the beloved. The beloved may not be aware of the admirer's deep affection, or may consciously reject it knowing that the admirer admires them. Merriam-Webster defines unrequited as "not reciprocated or returned in kind". [ 1 ]