enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Celestia - Wikipedia

    en.wikipedia.org/wiki/Celestia

    Typical DSO survey in Celestia. Celestia versions 1.6.4 and under display the Hipparcos Catalogue (HIP) of 118,322 stars and a compiled catalogue of galaxies, while version 1.7.0 includes stars from the Tycho-2 Catalogue alongside the Hipparcos stars, with some data from Gaia, increasing the star count to over 2 million. [22]

  3. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Customization 3D spherical world map and flat 2D gameplay map, [40] as well as many elements, [41] notably narrative and events. [42] Rogue Legacy: 2011 Cellar Door Games Side-scrolling castle, [43] made up of interconnected rooms. The Sentinel: 1986 Firebird: 3D terrain generation for all 10,000 levels. [citation needed] Sir, You Are Being ...

  4. Universe Sandbox - Wikipedia

    en.wikipedia.org/wiki/Universe_Sandbox

    Universe Sandbox is a series of simulation video games.In Universe Sandbox, users can see the effects of gravity on objects in the universe and run scale simulations of the Solar System, various galaxies or other simulations, while at the same time interacting and maintaining control over gravity, time, and other objects in the universe, such as moons, planets, asteroids, comets, and black holes.

  5. SpaceEngine - Wikipedia

    en.wikipedia.org/wiki/SpaceEngine

    SpaceEngine is an interactive 3D planetarium and astronomy software [2] initially developed by Russian astronomer and programmer Vladimir Romanyuk. [3] Development is now continued by Cosmographic Software, an American company founded by Romanyuk and the SpaceEngine Team in February 2022, based in Connecticut.

  6. Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    In computer graphics, it is commonly used to create textures and 3D models. In video games, it is used to automatically create large amounts of content in a game. Depending on the implementation, advantages of procedural generation can include smaller file sizes, larger amounts of content, and randomness for less predictable gameplay.

  7. Gaia Sky - Wikipedia

    en.wikipedia.org/wiki/Gaia_Sky

    Gaia Sky is an open-source astronomy visualisation desktop and VR program with versions for Windows, Linux and macOS.It is created and developed by Toni Sagristà Sellés in the framework of ESA's Gaia mission to create a billion-star multi-dimensional map of our Milky Way Galaxy, in the Gaia group of the Astronomisches Rechen-Institut (ZAH, Universität Heidelberg).

  8. Elite (video game) - Wikipedia

    en.wikipedia.org/wiki/Elite_(video_game)

    Elite's open-ended game model, and revolutionary 3D graphics led to it being ported to virtually every contemporary home computer system and earned it a place as a classic and a genre maker in gaming history. [3] The game's title derives from one of the player's goals of raising their combat rating to the exalted heights of "Elite". Elite was ...

  9. Cosmi Corporation - Wikipedia

    en.wikipedia.org/wiki/Cosmi_Corporation

    Cosmi products included games, such as Forbidden Forest, The President Is Missing, and Aztec Challenge.It also published utility software including a database, word processor, spreadsheet, street maps, vacation planners, and a 3D World Atlas.