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  2. Thread-local storage - Wikipedia

    en.wikipedia.org/wiki/Thread-local_storage

    In computer programming, thread-local storage (TLS) is a memory management method that uses static or global memory local to a thread. The concept allows storage of data that appears to be global in a system with separate threads.

  3. Thread safety - Wikipedia

    en.wikipedia.org/wiki/Thread_safety

    Thread-local storage Variables are localized so that each thread has its own private copy. These variables retain their values across subroutine and other code boundaries and are thread-safe since they are local to each thread, even though the code which accesses them might be executed simultaneously by another thread.

  4. Limits of computation - Wikipedia

    en.wikipedia.org/wiki/Limits_of_computation

    The Bekenstein bound limits the amount of information that can be stored within a spherical volume to the entropy of a black hole with the same surface area. Thermodynamics limit the data storage of a system based on its energy, number of particles and particle modes. In practice, it is a stronger bound than the Bekenstein bound.

  5. Win32 Thread Information Block - Wikipedia

    en.wikipedia.org/wiki/Win32_Thread_Information_Block

    The Thread Information Block (TIB) or Thread Environment Block (TEB) is a data structure in Win32 on x86 that stores information about the currently running thread. It descended from, and is backward-compatible on 32-bit systems with, a similar structure in OS/2. [1] The TIB is officially undocumented for Windows 9x.

  6. Lock (computer science) - Wikipedia

    en.wikipedia.org/wiki/Lock_(computer_science)

    A thread that wants to use the resource ‘takes’ the value of the MVar, leaving it empty, and puts it back when it is finished. Attempting to take a resource from an empty MVar results in the thread blocking until the resource is available. [24] As an alternative to locking, an implementation of software transactional memory also exists. [25]

  7. Thread (computing) - Wikipedia

    en.wikipedia.org/wiki/Thread_(computing)

    A process with two threads of execution, running on one processor Program vs. Process vs. Thread Scheduling, Preemption, Context Switching. In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. [1]

  8. Barrier (computer science) - Wikipedia

    en.wikipedia.org/wiki/Barrier_(computer_science)

    In parallel computing, a barrier is a type of synchronization method. [1] A barrier for a group of threads or processes in the source code means any thread/process must stop at this point and cannot proceed until all other threads/processes reach this barrier.

  9. Thread block (CUDA programming) - Wikipedia

    en.wikipedia.org/wiki/Thread_block_(CUDA...

    'When a kernel is launched the number of threads per thread block, and the number of thread blocks is specified, this, in turn, defines the total number of CUDA threads launched. [2] ' The maximum x, y and z dimensions of a block are 1024, 1024 and 64, and it should be allocated such that x × y × z ≤ 1024, which is the maximum number of ...