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  2. List of Go terms - Wikipedia

    en.wikipedia.org/wiki/List_of_Go_terms

    A divine move is an exceptional, inspired and original move; one that is non-obvious and which balances strategy and tactics to create an unexpected turning point in a game. A divine move is singular; it is of such rarity that a professional Go player might reasonably hope to play a single such move in a lifetime.

  3. Go strategy and tactics - Wikipedia

    en.wikipedia.org/wiki/Go_strategy_and_tactics

    A reverse sente play is a gote play that prevents the opponent from making a sente move. When a player ignores an opponent's sente move and plays elsewhere, they are said to play tenuki. Playing tenuki is as a kind of gambit where the player accepts a potential loss on the local level in order seize the initiative by playing elsewhere.

  4. Go opening - Wikipedia

    en.wikipedia.org/wiki/Go_opening

    Go opening strategy is the strategy applied in Go opening. There are some conventional divisions that are applied. Firstly there is the distinction that may be drawn between go opening theory , the codified variations that resemble chess openings in the way that they occur repeated in games, and go opening principles .

  5. Rules of Go - Wikipedia

    en.wikipedia.org/wiki/Rules_of_Go

    Rule 1. Go is a game between two players, called Black and White. The choice of black or white is traditionally done by chance between players of even strength. The method of selection is called nigiri. One player (A) takes a handful of white stones; the other player (B) then places either one or two black stones on the board, indicating "even ...

  6. Go ranks and ratings - Wikipedia

    en.wikipedia.org/wiki/Go_ranks_and_ratings

    There are various systems of Go ranks and ratings that measure the skill in the traditional board game Go. Traditionally, Go rankings have been measured using a system of dan and kyu ranks. Especially in amateur play, these ranks facilitate the handicapping system , with a difference of one rank roughly corresponding to one free move at the ...

  7. File:GO Train at level crossing.webm - Wikipedia

    en.wikipedia.org/wiki/File:GO_Train_at_level...

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  8. Go and mathematics - Wikipedia

    en.wikipedia.org/wiki/Go_and_mathematics

    Generalized Go is played on n × n boards, and the computational complexity of determining the winner in a given position of generalized Go depends crucially on the ko rules. Go is “almost” in PSPACE , since in normal play, moves are not reversible, and it is only through capture that there is the possibility of the repeating patterns ...

  9. Handicapping in Go - Wikipedia

    en.wikipedia.org/wiki/Handicapping_in_Go

    [1] The per-rank handicap is therefore reduced, by a scaling factor. Various estimates have been given for the factor that applies to 13×13, in the range 2.5 up to 4; and on grounds both theoretical and experimental (small-board tournament play). The evidence is that 2.5 is more realistic than 4, for clock games.