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  2. Field of view in video games - Wikipedia

    en.wikipedia.org/wiki/Field_of_view_in_video_games

    Console games are usually played on a TV at a large distance from the viewer, while PC games are usually played on computer monitors close to the viewer. Therefore, a narrow FOV of around 60 degrees is used for console games as the screen subtends a small part of the viewer's visual field, and a larger FOV of 90 to 100 degrees is usually set ...

  3. GeForce RTX 50 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_RTX_50_Series

    The GeForce 50 series is a series of consumer graphics processing units (GPUs) developed by Nvidia as part of its GeForce line of graphics cards, succeeding the GeForce 40 series. Announced at CES 2025, it debuted with the release of the RTX 5080 and RTX 5090 on January 30, 2025.

  4. Nvidia 3D Vision - Wikipedia

    en.wikipedia.org/wiki/Nvidia_3D_Vision

    The NVIDIA 3D Vision gaming kit introduced in 2008 made this technology available for mainstream consumers and PC gamers. [ 1 ] The kit is specially designed for 120 Hz LCD monitors , but is also compatible with CRT monitors (some of which may work at 1024×768×120 Hz and even higher refresh rates ), DLP-projectors, 3LCD projectors and others.

  5. Fastra II - Wikipedia

    en.wikipedia.org/wiki/FASTRA_II

    The Fastra II is a desktop supercomputer designed for tomography. [1] It was built in late 2009 by the ASTRA (All Scale Tomographic Reconstruction Antwerp) group of researchers of the IBBT (Interdisciplinary institute for BroadBand Technology) VisionLab at the University of Antwerp and by Belgian computer shop Tones, in collaboration with Asus, a Taiwanese multinational computer product ...

  6. GeForce RTX 30 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_30_series

    The performance was praised, as the 3090 Ti "will likely be the go-to GPU for creative professionals that need brute force in their day-to-day work." In gaming, "the RTX 3090 Ti fares quite a bit better" compared to the RTX 3090, and even in 8K "will be able to hit a solid 60 fps in many games at high settings." [84]

  7. GeForce RTX 40 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_RTX_40_series

    The GeForce 40 series is a family of consumer graphics processing units (GPUs) developed by Nvidia as part of its GeForce line of graphics cards, succeeding the GeForce 30 series. The series was announced on September 20, 2022, at the GPU Technology Conference, and launched on October 12, 2022, starting with its flagship model, the RTX 4090. [1]

  8. Isometric video game graphics - Wikipedia

    en.wikipedia.org/wiki/Isometric_video_game_graphics

    While modern computers can eliminate this problem using anti-aliasing, earlier computer graphics did not support enough colors or possess enough CPU power to accomplish this. Instead, a 2:1 pixel pattern ratio would be used to draw the x and y axis lines, resulting in these axes following a ≈26.565° ( arctan(1/2) ) angle to the horizontal.

  9. Anisotropic filtering - Wikipedia

    en.wikipedia.org/wiki/Anisotropic_filtering

    Different degrees or ratios of anisotropic filtering can be applied during rendering. This degree refers to the maximum ratio of anisotropy supported by the filtering process. For example, 4:1 (pronounced “4-to-1”) anisotropic filtering will continue to sharpen more oblique textures beyond the range sharpened by 2:1.