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  2. 1990s in video games - Wikipedia

    en.wikipedia.org/wiki/1990s_in_video_games

    The 1990s was the third decade in the industry's history.It was a decade of marked innovation in video gaming. [1] It was a decade of transition from sprite-based graphics to full-fledged 3D graphics [1] and it gave rise to several genres of video games including, but not limited to, the first-person shooter, real-time strategy, survival horror, and MMO. [1]

  3. Flash fire - Wikipedia

    en.wikipedia.org/wiki/Flash_fire

    In a flash fire, the flame spreads at subsonic velocity, so the overpressure damage is usually negligible and the bulk of the damage comes from the thermal radiation and secondary fires. When inhaled, the heated air resulting from a flash fire can cause serious damage to the tissue of the lungs, possibly leading to death by asphyxiation. Flash ...

  4. Markus Persson - Wikipedia

    en.wikipedia.org/wiki/Markus_Persson

    He is the creator of Minecraft, which is the best-selling video game in history. He founded the video game development company Mojang Studios in 2009. Persson began developing video games at an early age. His commercial success began after he published an early version of Minecraft in 2009. Prior to the game's official retail release in 2011 ...

  5. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    For 3D games, Unity allows specification of texture compression, mipmaps, and resolution settings for each platform that the game engine supports, [56] and provides support for bump mapping, reflection mapping, parallax mapping, screen space ambient occlusion (SSAO), dynamic shadows using shadow maps, render-to-texture and full-screen post ...

  6. Flashfire - Wikipedia

    en.wikipedia.org/wiki/Flashfire

    Flash fire, sudden, intense fire caused by the ignition of flammable substances in the air Topics referred to by the same term This disambiguation page lists articles associated with the title Flashfire .

  7. Texture synthesis - Wikipedia

    en.wikipedia.org/wiki/Texture_synthesis

    Texture synthesis is the process of algorithmically constructing a large digital image from a small digital sample image by taking advantage of its structural content. It is an object of research in computer graphics and is used in many fields, amongst others digital image editing , 3D computer graphics and post-production of films .

  8. Flood fill - Wikipedia

    en.wikipedia.org/wiki/Flood_fill

    Recursive flood fill with 4 directions. Flood fill, also called seed fill, is a flooding algorithm that determines and alters the area connected to a given node in a multi-dimensional array with some matching attribute.

  9. Adobe Flash Builder - Wikipedia

    en.wikipedia.org/wiki/Adobe_Flash_Builder

    An update to Flash Builder 4.5 and Flex 4.5 adds support for building Flex applications for BlackBerry Tablet OS and Apple iOS. Flex 4.5 SDK delivers many new components and capabilities, along with integrated support in Flash Builder 4.5 and Flash Catalyst CS 5.5. With the Adobe Flex 4.5 SDK, which is governed by three main goals: