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Koji Kondo (Japanese: 近藤 浩治, Hepburn: Kondō Kōji, born August 13, 1961) is a Japanese composer and senior executive at the video game company Nintendo.He is best known for his contributions for the Super Mario and The Legend of Zelda series, with his Super Mario Bros. theme being the first piece of music from a video game included in the American National Recording Registry.
The original Legend of Zelda was the first console game with a save function that enabled players to stop playing and then resume later. The Legend of Zelda: Ocarina of Time introduced a targeting system that let the player lock the camera on to enemy or friendly non-player characters which simplified 3D combat. [citation needed]
Echoes of Wisdom is the first main Zelda game with Princess Zelda as the primary playable character. [10] She was previously playable in games developed by third-party companies, including Zelda: The Wand of Gamelon (1993) and Zelda's Adventure (1996) for the Philips CD-i, and spin-off games such as Hyrule Warriors (2014) and Cadence of Hyrule ...
Takes place after the events of The Legend of Zelda: Ocarina of Time and uses its game engine. [37] [38] Features masks that transform the main character. [18] Noted for its darker tone and themes compared to other titles in the franchise. First The Legend of Zelda title where Eiji Aonuma was the primary director. [18]
One notable element was the game's main theme "Ballad of the Goddess", which was a retrograde version of the recurring tune "Zelda's Lullaby". [14] Due to the use of an orchestra and the sheer amount of extra work going into the sound design, the music team doubled in size from the standard five-person group, and became the largest sound team ...
Download QR code; Print/export ... "Terrahawks Main Theme" ... Zelda. The main villain of the series, Zelda is the wicked and scheming would-be conqueror of Earth. ...
The Legend of Zelda, originally released in Japan as The Hyrule Fantasy: Zelda no Densetsu, [a] [4] [b] is an action-adventure game developed and published by Nintendo. [5] The first game of The Legend of Zelda series, it is set in the fantasy land of Hyrule and centers on an elf-like boy named Link, who aims to collect the eight fragments of the Triforce of Wisdom in order to rescue Princess ...
[13] [26] Koizumi was responsible for the main story of Link's Awakening, provided the idea of the island in a dream, and conceived the interactions with the villagers. [27] [29] [30] Link's Awakening was described by series producer Eiji Aonuma as the first Zelda game with a proper plot, which he attributed to Koizumi's romanticism. [31]