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  2. Netcode - Wikipedia

    en.wikipedia.org/wiki/Netcode

    Netcode is a blanket term most commonly used by gamers relating to networking in online games, often referring to synchronization issues between clients and servers.Players often infer "bad netcodes" when they experience lag or when their inputs are dropped.

  3. Utility system - Wikipedia

    en.wikipedia.org/wiki/Utility_system

    In video game AI, a utility system, or utility AI, is a simple but effective way to model behaviors for non-player characters.Using numbers, formulas, and scores to rate the relative benefit of possible actions, one can assign utilities to each action.

  4. Neural network - Wikipedia

    en.wikipedia.org/wiki/Neural_network

    A neural network is a group of interconnected units called neurons that send signals to one another. Neurons can be either biological cells or mathematical models . While individual neurons are simple, many of them together in a network can perform complex tasks.

  5. Information processing (psychology) - Wikipedia

    en.wikipedia.org/wiki/Information_processing...

    The connectionist network is made up of different nodes, and it works by a "priming effect," and this happens when a "prime node activates a connected node". [2] But "unlike in semantic networks , it is not a single node that has a specific meaning, but rather the knowledge is represented in a combination of differently activated nodes ...

  6. Cyberpsychology - Wikipedia

    en.wikipedia.org/wiki/Cyberpsychology

    Cyberpsychology (also known as Internet psychology, web psychology, or digital psychology) is a scientific inter-disciplinary domain that focuses on the psychological phenomena which emerge as a result of the human interaction with digital technology, particularly the Internet.

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    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  8. Attractor network - Wikipedia

    en.wikipedia.org/wiki/Attractor_network

    An attractor network is a type of recurrent dynamical network, that evolves toward a stable pattern over time. Nodes in the attractor network converge toward a pattern that may either be fixed-point (a single state), cyclic (with regularly recurring states), chaotic (locally but not globally unstable) or random ( stochastic ). [ 1 ]

  9. Global workspace theory - Wikipedia

    en.wikipedia.org/wiki/Global_Workspace_Theory

    Stanislas Dehaene extended the global workspace with the "neuronal avalanche" showing how sensory information gets selected to be broadcast throughout the cortex. [12] Many brain regions, the prefrontal cortex, anterior temporal lobe, inferior parietal lobe, and the precuneus all send and receive numerous projections to and from a broad variety of distant brain regions, allowing the neurons ...