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  2. Inbetweening - Wikipedia

    en.wikipedia.org/wiki/Inbetweening

    Inbetweening, also known as tweening, is a process in animation that involves creating intermediate frames, called inbetweens, between two keyframes. The intended result is to create the illusion of movement by smoothly transitioning one image into another.

  3. List of 2D animation software - Wikipedia

    en.wikipedia.org/wiki/List_of_2D_animation_software

    This is a list of two-dimensional animation software. Name Latest stable release Developer ... GPL-2.0-or-later: Windows, OS X, Linux, FreeBSD: Adobe Character Animator:

  4. FlipaClip - Wikipedia

    en.wikipedia.org/wiki/FlipaClip

    FlipaClip allows users to create 2D frame-by-frame animations. [4] [5] Besides the basic drawing features, users can use a customizable rule tool; import images, videos and audio files; create multiple frame layers at various frames per second; [6] [7] and export their work in various file formats.

  5. Key frame - Wikipedia

    en.wikipedia.org/wiki/Key_frame

    A sequence of key frames defines which movement the viewer will see, whereas the position of the key frames on the film, video, or animation defines the timing of the movement. Because only two or three key frames over the span of a second do not create the illusion of movement, the remaining frames are filled with "inbetweens".

  6. TupiTube - Wikipedia

    en.wikipedia.org/wiki/TupiTube

    TupiTube (previously KTooN and Tupi 2D) is a free and open-source 2D animation software developed and maintained by the Colombian startup, Mae Floresta. It is available for Windows, Mac OS X, Linux and Android under the terms of the GNU GPL-2.0 or later license.

  7. Pencil2D - Wikipedia

    en.wikipedia.org/wiki/Pencil2D

    Pencil2D is a free and open-source 2D animation software for Windows, macOS, and Unix-like operating systems. It is released under the GNU General Public License and uses the Qt framework . It is used for making cartoons using traditional techniques (tracing drawings, onion skinning , etc), managing vector and bitmap drawings.

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  9. Animation - Wikipedia

    en.wikipedia.org/wiki/Animation

    Traditional animation (also called cel animation or hand-drawn animation) is the process that was used for most animated films of the 20th century. [59] The individual frames of a traditionally animated film are photographs of drawings, first drawn on paper. [60] To create the illusion of movement, each drawing differs slightly from the one ...