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Mi-24 SuperHind Mk.IV Upgraded Mk. III version with Pall vortex engine air particle separator system over the engine intakes. Mi-24 SuperHind Mk.V Newest version of the "SuperHind" with fully redesigned front fuselage and cockpit. Mock-up only. Mi-24 Afghanistan field modifications Passenger compartment armour and exhaust suppressors were often ...
The DLC features three different versions of the Mi-24 Hind (Mil Mi-24 V, Mi-24 P and SuperHind Mk.III). [2] It is the first game in the Take On video game series, followed by Take On Mars. The campaign takes place primarily in the then-future of 2013, on a 3,800 square kilometer section of Seattle, Washington and its surrounding metropolitan ...
War Thunder is a 2013 free-to-play vehicular combat multiplayer video game produced by Gaijin ... 2013) for Windows PC with about 200 aircraft and 600,000 players. ...
Gaijin Entertainment was founded in Russia in 2002 by Anton and Kirill Yudintsev, [4] whose first big project was the PC racing game Adrenaline.After the successful launch of War Thunder in 2012, an office in Germany was established, to manage global operations and marketing. [5]
The game's graphics use Gouraud shading.Despite the primitive graphics, it has a realistic flight model. Many complex physics effects are modelled, including ground effect/vortex ring and retreating blade stall which culminate in the ability of a skilled pilot to succeed at autorotation in the case of all engine failure.
The 9K114 Shturm was used infrequently, largely due to a lack of targets early in the war that required the precision and range the missile offered and a need to keep to stocks of anti tank missiles in Europe. After the Mujahideen got access to more advanced anti aircraft weapons later in the war the Shturm was used more often by Mi-24 units. [22]
Mi-24 SuperHind with Ingwe Missiles. Denel states that the Ingwe missile can be integrated on a wide variety of launch platforms, from infantry-crewed stationary launchers to helicopter-based launchers. The missile is known to be integrated for use on these platforms: Ratel Infantry Fighting Vehicle; AV8 Gempita armoured fighting vehicle [5]
Examples of console or PC games include Ace Combat, H.A.W.X., and Project Wingman. Many arcade combat flight shooters in amusement arcades are housed in cockpit arcade cabinets that use motion simulator technology, often incorporating hydraulics. Popular examples include the original arcade versions of After Burner, Thunder Blade and Air Combat.