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  2. Marker interface pattern - Wikipedia

    en.wikipedia.org/wiki/Marker_interface_pattern

    The marker interface pattern is a design pattern in computer science, used with languages that provide run-time type information about objects.It provides a means to associate metadata with a class where the language does not have explicit support for such metadata.

  3. Go (programming language) - Wikipedia

    en.wikipedia.org/wiki/Go_(programming_language)

    The Go standard library uses interfaces to provide genericity in several places, including the input/output system that is based on the concepts of Reader and Writer. [74]: 282–283 Besides calling methods via interfaces, Go allows converting interface values to other types with a run-time type check.

  4. Go! (programming language) - Wikipedia

    en.wikipedia.org/wiki/Go!_(programming_language)

    The <~ rule defines an interface type - it indicates what properties are characteristic of a person and also gives type constraints on these properties. It documents that age is a functional property with an integer value, that lives is a unary relation over strings, and that dayOfBirth is a functional property with a value that is an object of ...

  5. Naming convention (programming) - Wikipedia

    en.wikipedia.org/wiki/Naming_convention...

    The guidelines further recommend that the name given to an interface be PascalCase preceded by the capital letter I, as in IEnumerable. The Microsoft guidelines for naming fields are specific to static , public , and protected fields; fields that are not static and that have other accessibility levels (such as internal and private ) are ...

  6. Composition over inheritance - Wikipedia

    en.wikipedia.org/wiki/Composition_over_inheritance

    The C++ examples in this section demonstrate the principle of using composition and interfaces to achieve code reuse and polymorphism. Due to the C++ language not having a dedicated keyword to declare interfaces, the following C++ example uses inheritance from a pure abstract base class.

  7. Foreign function interface - Wikipedia

    en.wikipedia.org/wiki/Foreign_function_interface

    The primary function of a foreign function interface is to mate the semantics and calling conventions of one programming language (the host language, or the language which defines the FFI), with the semantics and conventions of another (the guest language).

  8. Multiple dispatch - Wikipedia

    en.wikipedia.org/wiki/Multiple_dispatch

    Multiple dispatch or multimethods is a feature of some programming languages in which a function or method can be dynamically dispatched based on the run-time (dynamic) type or, in the more general case, some other attribute of more than one of its arguments. [1]

  9. Dependency injection - Wikipedia

    en.wikipedia.org/wiki/Dependency_injection

    Interface injection, where the dependency's interface provides an injector method that will inject the dependency into any client passed to it. In some frameworks, clients do not need to actively accept dependency injection at all. In Java, for example, reflection can make private attributes public when testing and inject services directly. [30]