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  2. Network delay - Wikipedia

    en.wikipedia.org/wiki/Network_delay

    Network delay is a design and performance characteristic of a telecommunications network. It specifies the latency for a bit of data to travel across the network from one communication endpoint to another.

  3. Latency (engineering) - Wikipedia

    en.wikipedia.org/wiki/Latency_(engineering)

    Latency, from a general point of view, is a time delay between the cause and the effect of some physical change in the system being observed. Lag, as it is known in gaming circles, refers to the latency between the input to a simulation and the visual or auditory response, often occurring because of network delay in online games.

  4. Round-trip delay - Wikipedia

    en.wikipedia.org/wiki/Round-trip_delay

    The time to send the message to the destination in its entirety is known as the network latency, and thus RTT is twice the latency in the network plus a processing delay at the destination. The other sources of delay in a network that make up the network latency are processing delay in transmission, propagation time, transmission time and ...

  5. Network performance - Wikipedia

    en.wikipedia.org/wiki/Network_performance

    All of the factors above, coupled with user requirements and user perceptions, play a role in determining the perceived 'fastness' or utility, of a network connection. The relationship between throughput, latency, and user experience is most aptly understood in the context of a shared network medium, and as a scheduling problem.

  6. Bandwidth-delay product - Wikipedia

    en.wikipedia.org/wiki/Bandwidth-delay_product

    In data communications, the bandwidth-delay product is the product of a data link's capacity (in bits per second) and its round-trip delay time (in seconds). [1] The result, an amount of data measured in bits (or bytes), is equivalent to the maximum amount of data on the network circuit at any given time, i.e., data that has been transmitted but not yet acknowledged.

  7. Network throughput - Wikipedia

    en.wikipedia.org/wiki/Network_throughput

    In a network simulation model with infinite packet queues, the asymptotic throughput occurs when the latency (the packet queuing time) goes to infinity, while if the packet queues are limited, or the network is a multi-drop network with many sources, and collisions may occur, the packet-dropping rate approaches 100%.

  8. Computer network - Wikipedia

    en.wikipedia.org/wiki/Computer_network

    A computer network is a set of ... Network delay is a design and performance characteristic of a telecommunications network. It specifies the latency for a bit of ...

  9. Bufferbloat - Wikipedia

    en.wikipedia.org/wiki/Bufferbloat

    Bufferbloat is the undesirable latency that comes from a router or other network equipment buffering too many data packets.Bufferbloat can also cause packet delay variation (also known as jitter), as well as reduce the overall network throughput.