Search results
Results from the WOW.Com Content Network
Centroid of a triangle. In mathematics and physics, the centroid, also known as geometric center or center of figure, of a plane figure or solid figure is the arithmetic mean position of all the points in the surface of the figure. [further explanation needed] The same definition extends to any object in -dimensional Euclidean space. [1]
The following is a list of centroids of various two-dimensional and three-dimensional objects. The centroid of an object X {\displaystyle X} in n {\displaystyle n} - dimensional space is the intersection of all hyperplanes that divide X {\displaystyle X} into two parts of equal moment about the hyperplane.
In geometry, a triangle center or triangle centre is a point in the triangle's plane that is in some sense in the middle of the triangle. For example, the centroid, circumcenter, incenter and orthocenter were familiar to the ancient Greeks, and can be obtained by simple constructions.
Zhang et al. applied Hu moment invariants to solve the Pathological Brain Detection (PBD) problem. [6] Doerr and Florence used information of the object orientation related to the second order central moments to effectively extract translation- and rotation-invariant object cross-sections from micro-X-ray tomography image data.
In geometry, the Euler line, named after Leonhard Euler (/ ˈ ɔɪ l ər / OY-lər), is a line determined from any triangle that is not equilateral.It is a central line of the triangle, and it passes through several important points determined from the triangle, including the orthocenter, the circumcenter, the centroid, the Exeter point and the center of the nine-point circle of the triangle.
The theorem applied to an open cylinder, cone and a sphere to obtain their surface areas. The centroids are at a distance a (in red) from the axis of rotation.. In mathematics, Pappus's centroid theorem (also known as the Guldinus theorem, Pappus–Guldinus theorem or Pappus's theorem) is either of two related theorems dealing with the surface areas and volumes of surfaces and solids of ...
Lloyd's algorithm starts by an initial placement of some number k of point sites in the input domain. In mesh-smoothing applications, these would be the vertices of the mesh to be smoothed; in other applications they may be placed at random or by intersecting a uniform triangular mesh of the appropriate size with the input domain.
where a 1 is the area on the bending moment diagram due to vertical loads on AB, a 2 is the area due to loads on BC, x 1 is the distance from A to the centroid of the bending moment diagram of beam AB, x 2 is the distance from C to the centroid of the area of the bending moment diagram of beam BC.