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It was a serious educational street driving simulator that used 3D polygon technology and a sit-down arcade cabinet to simulate realistic driving, including basics such as ensuring the car is in neutral or parking position, starting the engine, placing the car into gear, releasing the hand-brake, and then driving.
Jann Mardenborough, a sim racer, became a professional Nissan racing driver by playing Gran Turismo. [1] [2] [3]Sim racing is the collective term for racing games that attempts to accurately simulate auto racing, complete with real-world variables such as fuel usage, damage, tire wear and grip, and suspension settings. [4]
Comparison of the reflections system of TORCS 1.3.3 (left) and Speed Dreams 2.0 (right): Front view of a racing car split by a bright line; the right part shows more vivid reflections. TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft ...
IGN's award for Best PC Racing Game of 2006. GameSpot's award for Best Driving Game of 2006 as well as the Best Game Nobody Played of 2006. GameSpy rated it the 9th best PC game of 2006. Metacritic's No. 3 Best PC Game of 2006. The editors of Computer Games Magazine presented GTR 2 with their 2006 "Best Simulation" award.
2 Fast 2 Furious [1] Digital Bridges dbi Games Java 2004 2 Fast 4 You Digital Dimensions Bi-Fi Roll DOS 1995 2XL ATV Offroad: 2XL Games: iOS: 2009-10-08 2XL MX Offroad: 2012-01-22 2XL Racing: 2014-10-15 2XL Supercross: 2009-04-01 2XL TrophyLite Rally: 2010-06-10 2Xtreme: 989 Studios: Sony Computer Entertainment: PS1 1996-11-06 3D Deathchase ...
Racing simulations: Organized racing simulators attempt to "reproduce the experience of driving a racing car or motorcycle in an existing racing class: Indycar, NASCAR, Formula 1, and so on." [4] These games draw on real-life to design their gameplay, such as by treating fuel as a resource, or wearing out the car's brakes and tires. [1]
iRacing is a subscription-based online sim racing video game developed and published by iRacing.com Motorsport Simulations in 2008. All in-game sessions are hosted on the publisher's servers. The game simulates real world cars, tracks, and racing events, and enforces rules of conduct modeled on real auto racing events. [1] [2] [3]
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