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  2. Bear with Me - Wikipedia

    en.wikipedia.org/wiki/Bear_With_Me

    Hardcore Gamer was less positive in its review for the first episode of the series, arguing "The first episode of Bear With Me still hints at a greater game to come, nicely setting a proper noir tone with some occasional creepy bits and a gleeful dose of snark throughout.", but "it sadly says a lot that the initial outing feels more like a demo for the game than an actual full-fledged chapter ...

  3. Game studies - Wikipedia

    en.wikipedia.org/wiki/Game_studies

    The psychological research into games has yielded theories on how playing video games may be advantageous for both children and for adults. Some theories claim that video games in fact help improve cognitive abilities rather than impede their development. [34] These improvement theories include the improvement of visual contrast sensitivity. [35]

  4. Man, Play and Games - Wikipedia

    en.wikipedia.org/wiki/Man,_Play_and_Games

    Man, Play and Games (ISBN 0029052009) is the influential 1961 book by the French sociologist Roger Caillois (French: Les jeux et les hommes, 1958) on the sociology of play and games or, in Caillois' terms, sociology derived from play. Caillois interprets many social structures as elaborate forms of games and much behaviour as a form of play.

  5. Behavioral game theory - Wikipedia

    en.wikipedia.org/wiki/Behavioral_game_theory

    Behavioral games not only require players to make rational choices, but also require players to be able to predict the decisions of other players in their interactions. In game experiments, rational choice conflicts with individual decision making, and individual behavior may be able to achieve greater gains than rational choice.

  6. Game theory - Wikipedia

    en.wikipedia.org/wiki/Game_theory

    Separately, game theory has played a role in online algorithms; in particular, the k-server problem, which has in the past been referred to as games with moving costs and request-answer games. [125] Yao's principle is a game-theoretic technique for proving lower bounds on the computational complexity of randomized algorithms , especially online ...

  7. ‘Get Ready With Me’: Video genre that focuses on everyday ...

    www.aol.com/news/ready-video-genre-focuses...

    She cites a video she recently came across from an influencer who was getting ready while stranded in London due to an expired passport. “Its almost like you’re watching your friend on ...

  8. Video game culture - Wikipedia

    en.wikipedia.org/wiki/Video_game_culture

    Video game culture or gaming culture a worldwide subculture formed by video game enthusiasts. As video games have grown more sophisticated, accessible, and popular ...

  9. How 'get ready with me' videos became a social media trend ...

    www.aol.com/news/ready-videos-became-social...

    Internet trends rarely remain relevant for more than a few weeks, but there’s at least one that has stood the test of time across decades and platforms.