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This is a list of personal computer games (video games for personal computers, including those running Windows, macOS, and Linux) that have sold or shipped at least one million copies. If a game was released on multiple platforms, the sales figures list are only for PC sales.
Battlestar Galactica Deadlock is a 3D strategy game (released on PC, Xbox One and PS4) featuring the First Cylon War. The game is developed by the Australian studio Black Lab Games and published by the British developer Slitherine Software. It was originally announced on May 16, 2017, and it opened its closed beta shortly after. [11]
Escape from Tarkov is a multiplayer tactical first-person shooter video game in development by Battlestate Games for Microsoft Windows.The game is set in the fictional Norvinsk region in northwestern Russia, where a war is taking place between two private military companies (United Security "USEC" and the Battle Encounter Assault Regiment "BEAR").
The Terminator: Future Shock was the first game to use the engine, and also the first 3D PC game to use the now popular mouse-look interface, which was initially unpopular with gamers. [102] The engine was later used in Terminator: SkyNET , Daggerfall , XCar: Experimental Racing , and other titles.
In November 2003, shortly before the premiere of the re-imagined TV series, Sierra released a 3D space combat Battlestar Galactica computer game for the original Xbox, PlayStation 2, and PC. The game took place 40 years before the original series and featured an ensign Adama flying a Viper during the Cylon war. The game was developed by Warthog ...
GSC Game World is a Ukrainian video game developer based in Kyiv with a second temporary office in Prague. [a] Founded in Kyiv in 1995 by Sergiy Grygorovych, it is best known for the Cossacks and S.T.A.L.K.E.R. series of games. GSC Game World was the first company in Ukraine to localize PC games to the Russian language. In 2002, it became a ...
Markus Persson founded Mojang Studios in 2009.. Mojang Studios was founded by Markus Persson, a Swedish independent video game designer and programmer, in 2009. [3] [4] He had gained interest in video games at an early age, playing The Bard's Tale and several pirated games on his father's Commodore 128 home computer, and learned to programme at age eight with help from his sister.
Battlestar Galactica Deadlock was developed by Black Lab Games, a studio based in Perth, Australia. [4] Following the release of their previous game, Star Hammer: The Vanguard Prophecy, publisher Slitherine asked them if they had any intellectual properties (IPs) they were interested in working on, and director Paul Turbett listed multiple IPs, including Battlestar Galactica, leading to them ...
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