enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Equations for a falling body - Wikipedia

    en.wikipedia.org/wiki/Equations_for_a_falling_body

    The equations ignore air resistance, which has a dramatic effect on objects falling an appreciable distance in air, causing them to quickly approach a terminal velocity. The effect of air resistance varies enormously depending on the size and geometry of the falling object—for example, the equations are hopelessly wrong for a feather, which ...

  3. Terminal velocity - Wikipedia

    en.wikipedia.org/wiki/Terminal_velocity

    The terminal speed of an object changes due to the properties of the fluid, the mass of the object and its projected cross-sectional surface area. Air density increases with decreasing altitude, at about 1% per 80 metres (260 ft) (see barometric formula ).

  4. Free fall - Wikipedia

    en.wikipedia.org/wiki/Free_fall

    In the Western world prior to the 16th century, it was generally assumed that the speed of a falling body would be proportional to its weight—that is, a 10 kg object was expected to fall ten times faster than an otherwise identical 1 kg object through the same medium.

  5. Gravitational acceleration - Wikipedia

    en.wikipedia.org/wiki/Gravitational_acceleration

    The formula is: = where and are any ... Time to fall 100 m and maximum speed reached Sun: 27.90 274.1 899 0.85 s: ... objects in free fall travel along straight lines ...

  6. Newton's laws of motion - Wikipedia

    en.wikipedia.org/wiki/Newton's_laws_of_motion

    Every object perseveres in its state of rest, or of uniform motion in a right line, except insofar as it is compelled to change that state by forces impressed thereon. [note 3] Newton's first law expresses the principle of inertia: the natural behavior of a body is to move in a straight line at constant speed. A body's motion preserves the ...

  7. Galileo's law of odd numbers - Wikipedia

    en.wikipedia.org/wiki/Galileo's_law_of_odd_numbers

    In classical mechanics and kinematics, Galileo's law of odd numbers states that the distance covered by a falling object in successive equal time intervals is linearly proportional to the odd numbers. That is, if a body falling from rest covers a certain distance during an arbitrary time interval, it will cover 3, 5, 7, etc. times that distance ...

  8. Circular motion - Wikipedia

    en.wikipedia.org/wiki/Circular_motion

    The first of Newton's laws of motion states that an object's inertia keeps it in motion; since the object in the air has a velocity, it will tend to keep moving in that direction. A varying angular speed for an object moving in a circular path can also be achieved if the rotating body does not have a homogeneous mass distribution. [2]

  9. Escape velocity - Wikipedia

    en.wikipedia.org/wiki/Escape_velocity

    Escape speed at a distance d from the center of a spherically symmetric primary body (such as a star or a planet) with mass M is given by the formula [2] [3] = = where: G is the universal gravitational constant (G ≈ 6.67 × 10 −11 m 3 ⋅kg −1 ⋅s −2 ‍ [4])