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  2. Issue-based information system - Wikipedia

    en.wikipedia.org/wiki/Issue-based_information_system

    Since the problem observed by a designer can always be treated as merely a symptom of another higher-level problem, the argumentative approach also increases the likelihood that someone will attempt to attack the problem from this point of view. Another desirable characteristic of the Issue-Based Information System is that it helps to make the ...

  3. Case-based reasoning - Wikipedia

    en.wikipedia.org/wiki/Case-based_reasoning

    Cased based reasoning is the most powerful strategy, and that used most commonly. However, the strategy won't work independently with truly novel problems, or where deeper understanding of whatever is taking place is sought. An alternative approach to problem solving is the topographic strategy which falls into the category of deep reasoning.

  4. Adaptive reasoning - Wikipedia

    en.wikipedia.org/wiki/Adaptive_reasoning

    Adaptive reasoning may also refer to the adaptation of thought processes, problem solving strategies, and conceptual framework, in response and anticipation of the changing nature of the problem being considered.

  5. Subgoal labeling - Wikipedia

    en.wikipedia.org/wiki/Subgoal_labeling

    Learning subgoals can reduce cognitive load when problem solving because the learner has fewer possible problem-solving steps to focus. [1] Subgoal-labeled worked examples might provide learners with mental model frameworks. In a recent study, Learners who were given labels for subgoals used those labels when explaining how they solved a ...

  6. Heuristic - Wikipedia

    en.wikipedia.org/wiki/Heuristic

    Gigerenzer & Gaissmaier (2011) state that sub-sets of strategy include heuristics, regression analysis, and Bayesian inference. [14]A heuristic is a strategy that ignores part of the information, with the goal of making decisions more quickly, frugally, and/or accurately than more complex methods (Gigerenzer and Gaissmaier [2011], p. 454; see also Todd et al. [2012], p. 7).

  7. Means–ends analysis - Wikipedia

    en.wikipedia.org/wiki/Means–ends_analysis

    The MEA technique as a problem-solving strategy was first introduced in 1961 by Allen Newell and Herbert A. Simon in their computer problem-solving program General Problem Solver (GPS). [3] [4] In that implementation, the correspondence between differences and actions, also called operators, is provided a priori as knowledge in the system.

  8. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    Pólya mentions that there are many reasonable ways to solve problems. [3] The skill at choosing an appropriate strategy is best learned by solving many problems. You will find choosing a strategy increasingly easy. A partial list of strategies is included: Guess and check [9] Make an orderly list [10] Eliminate possibilities [11] Use symmetry [12]

  9. Project Euler - Wikipedia

    en.wikipedia.org/wiki/Project_Euler

    Special awards exist for solving special combinations of problems. For instance, there is an award for solving fifty prime numbered problems. A special "Eulerians" level exists to track achievement based on the fastest fifty solvers of recent problems so that newer members can compete without solving older problems. [7]