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For these models, a nondeterministic algorithm is considered to perform correctly when, for each input, there exists a run that produces the desired result, even when other runs produce incorrect results. This existential power makes nondeterministic algorithms of this sort more efficient than known deterministic algorithms for many problems.
A nondeterministic programming language is a language which can specify, at certain points in the program (called "choice points"), various alternatives for program flow. ...
Regular languages are a category of languages (sometimes termed Chomsky Type 3) which can be matched by a state machine (more specifically, by a deterministic finite automaton or a nondeterministic finite automaton) constructed from a regular expression. In particular, a regular language can match constructs like "A follows B", "Either A or B ...
RaftLib [1] is a portable parallel processing system that aims to provide extreme performance while increasing programmer productivity. It enables a programmer to assemble a massively parallel program (both local and distributed) using simple iostream-like operators.
The solver can be built using Visual Studio, a makefile or using CMake and runs on Windows, FreeBSD, Linux, and macOS. The default input format for Z3 is SMTLIB2. It also has officially supported bindings for several programming languages, including C, C++, Python, .NET, Java, and OCaml. [5]
There is a simple algorithm that establishes that C = NL. Clearly C is contained in NL, since: If the string is not in the language, both reject along all computation paths. If the string is in the language, an NL algorithm accepts along at least one computation path and a C algorithm accepts along at least two-thirds of its computation paths.
Comparison of deterministic and nondeterministic computation. In contrast to a deterministic Turing machine, in a nondeterministic Turing machine (NTM) the set of rules may prescribe more than one action to be performed for any given situation. For example, an X on the tape in state 3 might allow the NTM to:
In computer programming, tracing garbage collection is a form of automatic memory management that consists of determining which objects should be deallocated ("garbage collected") by tracing which objects are reachable by a chain of references from certain "root" objects, and considering the rest as "garbage" and collecting them.