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  2. Bonelab - Wikipedia

    en.wikipedia.org/wiki/Bonelab

    Bonelab is a 2022 video game developed and published by American studio Stress Level Zero. It is a sequel to the 2019 game Boneworks. The player controls an outcast that escapes death and explores experimental worlds in a research lab in MythOS. Bonelab released for Microsoft Windows and Meta Quest 2 on September 29, 2022.

  3. rFactor 2 - Wikipedia

    en.wikipedia.org/wiki/RFactor_2

    rFactor 2 ' s physics was licensed to Amazon Game Studios' The Grand Tour Game, which was released in January 2019. [122] Since Motorsport Games acquisition of Studio 397 in 2021, all Motorsport Games titles used the rF2 physics engine, starting with NASCAR 21: Ignition, which was released in October 2021. [81]

  4. Totally Accurate Battle Simulator - Wikipedia

    en.wikipedia.org/wiki/Totally_Accurate_Battle...

    Single-player, multiplayer. Totally Accurate Battle Simulator (TABS) is a physics -based strategy video game developed and published by Landfall Games. An alpha version of the game was initially released in 2016 to a small audience. The game was released for macOS and Windows in April 2021, for Xbox One in October 2021, for Nintendo Switch in ...

  5. Boneworks - Wikipedia

    en.wikipedia.org/wiki/Boneworks

    Boneworks is a 2019 first-person shooter game developed and published by Stress Level Zero. The game is designed to be entirely physics-based, with the player controlling a full virtual body that responds not just to the player's real-world input but also to obstructions in the game world. In Boneworks, players take on the role of Arthur Ford ...

  6. Kerbal Space Program - Wikipedia

    en.wikipedia.org/wiki/Kerbal_Space_Program

    Kerbal Space Program (KSP) is a space flight simulation video game developed by Mexican studio Squad for Linux, macOS, Windows, PlayStation 4, PlayStation 5, Xbox Series X/S and Xbox One. In the game, players direct the space program of a species of green humanoid aliens known as "Kerbals". The game features a pseudorealistic orbital physics ...

  7. Bullet (software) - Wikipedia

    en.wikipedia.org/wiki/Bullet_(software)

    Bullet (software) Bullet is a physics engine which simulates collision detection as well as soft and rigid body dynamics. It has been used in video games and for visual effects in movies. Erwin Coumans, its main author, won a Scientific and Technical Academy Award [4] for his work on Bullet. He worked for Sony Computer Entertainment US R&D from ...

  8. Blade and Sorcery - Wikipedia

    en.wikipedia.org/wiki/Blade_and_Sorcery

    Mode (s) Single-player. Blade and Sorcery is a medieval fantasy simulation sandbox game developed and published by French independent studio WarpFrog, made exclusively for virtual reality. Combat and environmental interactions are driven by full physics simulation. The game initially released in early access in 2018, and had its full release on ...

  9. RE Engine - Wikipedia

    en.wikipedia.org/wiki/RE_Engine

    RE Engine, also known as Reach for the Moon Engine, [1][2] is a video game engine created by Capcom. Originally designed for Resident Evil 7: Biohazard, it has since been used in a variety of the company's games, such as Devil May Cry 5, Monster Hunter Rise and Street Fighter 6. [3][4][5] The engine is a successor to MT Framework, Capcom's ...