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  2. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    It is also said that a pointer points to a datum [in memory] when the pointer's value is the datum's memory address. More generally, a pointer is a kind of reference, and it is said that a pointer references a datum stored somewhere in memory; to obtain that datum is to dereference the pointer. The feature that separates pointers from other ...

  3. Dangling pointer - Wikipedia

    en.wikipedia.org/wiki/Dangling_pointer

    To expose dangling pointer errors, one common programming technique is to set pointers to the null pointer or to an invalid address once the storage they point to has been released. When the null pointer is dereferenced (in most languages) the program will immediately terminate—there is no potential for data corruption or unpredictable behavior.

  4. Pointer analysis - Wikipedia

    en.wikipedia.org/wiki/Pointer_analysis

    In computer science, pointer analysis, or points-to analysis, is a static code analysis technique that establishes which pointers, or heap references, can point to which variables, or storage locations. It is often a component of more complex analyses such as escape analysis. A closely related technique is shape analysis.

  5. Smart pointer - Wikipedia

    en.wikipedia.org/wiki/Smart_pointer

    Smart pointers typically keep track of the memory they point to, and may also be used to manage other resources, such as network connections and file handles. Smart pointers were first popularized in the programming language C++ during the first half of the 1990s as rebuttal to criticisms of C++'s lack of automatic garbage collection. [1] [2]

  6. Stale pointer bug - Wikipedia

    en.wikipedia.org/wiki/Stale_pointer_bug

    A stale pointer bug, otherwise known as an aliasing bug, is a class of subtle programming errors that can arise in code that does dynamic memory allocation, ...

  7. Function pointer - Wikipedia

    en.wikipedia.org/wiki/Function_pointer

    Although function pointers in C and C++ can be implemented as simple addresses, so that typically sizeof(Fx)==sizeof(void *), member pointers in C++ are sometimes implemented as "fat pointers", typically two or three times the size of a simple function pointer, in order to deal with virtual methods and virtual inheritance [citation needed].

  8. Data structure alignment - Wikipedia

    en.wikipedia.org/wiki/Data_structure_alignment

    A long double (eight bytes with Visual C++, sixteen bytes with GCC) will be 8-byte aligned with Visual C++ and 16-byte aligned with GCC. Any pointer (eight bytes) will be 8-byte aligned. Some data types are dependent on the implementation. Here is a structure with members of various types, totaling 8 bytes before compilation:

  9. auto_ptr - Wikipedia

    en.wikipedia.org/wiki/Auto_ptr

    In the C++ programming language, auto_ptr is an obsolete smart pointer class template that was available in previous versions of the C++ standard library (declared in the <memory> header file), which provides some basic RAII features for C++ raw pointers. It has been replaced by the unique_ptr class.