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  2. Sweep line algorithm - Wikipedia

    en.wikipedia.org/wiki/Sweep_line_algorithm

    The rotating calipers technique for designing geometric algorithms may also be interpreted as a form of the plane sweep, in the projective dual of the input plane: a form of projective duality transforms the slope of a line in one plane into the x-coordinate of a point in the dual plane, so the progression through lines in sorted order by their ...

  3. Slope - Wikipedia

    en.wikipedia.org/wiki/Slope

    Slope illustrated for y = (3/2)x − 1.Click on to enlarge Slope of a line in coordinates system, from f(x) = −12x + 2 to f(x) = 12x + 2. The slope of a line in the plane containing the x and y axes is generally represented by the letter m, [5] and is defined as the change in the y coordinate divided by the corresponding change in the x coordinate, between two distinct points on the line.

  4. Abscissa and ordinate - Wikipedia

    en.wikipedia.org/wiki/Abscissa_and_ordinate

    Illustration of a plane, showing the absolute values (unsigned dotted line lengths) of the coordinates of the points (2, 3), (0, 0), (−3, 1), and (−1.5, −2.5). The first of these signed ordered pairs is the abscissa of the corresponding point, and the second value is its ordinate.

  5. Euclidean planes in three-dimensional space - Wikipedia

    en.wikipedia.org/wiki/Euclidean_planes_in_three...

    This proves that all points in the intersection are the same distance from the point E in the plane P, in other words all points in the intersection lie on a circle C with center E. [8] This proves that the intersection of P and S is contained in C. Note that OE is the axis of the circle. Now consider a point D of the circle C. Since C lies in ...

  6. Cartesian coordinate system - Wikipedia

    en.wikipedia.org/wiki/Cartesian_coordinate_system

    The standard orientation, where the xy-plane is horizontal and the z-axis points up (and the x- and the y-axis form a positively oriented two-dimensional coordinate system in the xy-plane if observed from above the xy-plane) is called right-handed or positive. 3D Cartesian coordinate handedness. The name derives from the right-hand rule.

  7. Homogeneous coordinates - Wikipedia

    en.wikipedia.org/wiki/Homogeneous_coordinates

    The point is then mapped to a plane by finding the point of intersection of that plane and the line. This produces an accurate representation of how a three-dimensional object appears to the eye. In the simplest situation, the center of projection is the origin and points are mapped to the plane z = 1 {\displaystyle z=1} , working for the ...

  8. Mohr's circle - Wikipedia

    en.wikipedia.org/wiki/Mohr's_circle

    As shown in Figure 6, to determine the stress components (,) acting on a plane at an angle counterclockwise to the plane on which acts, we travel an angle in the same counterclockwise direction around the circle from the known stress point (,) to point (,), i.e., an angle between lines ¯ and ¯ in the Mohr circle.

  9. Isometric projection - Wikipedia

    en.wikipedia.org/wiki/Isometric_projection

    By rotating the cube by 45° on the x-axis, the point (1, 1, 1) will therefore become (1, 0, √ 2) as depicted in the diagram. The second rotation aims to bring the same point on the positive z -axis and so needs to perform a rotation of value equal to the arctangent of 1 ⁄ √ 2 which is approximately 35.264°.