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  2. How To Refund Games On Steam - AOL

    www.aol.com/refund-games-steam-144451381.html

    From here, you can choose to get help with gameplay or technical issues, or simply request a refund. Select a reason for your refund from the drop-down box, optionally add a note, and click the ...

  3. You can refund games you buy on Steam, but there's a time ...

    www.aol.com/news/refund-games-buy-steam-theres...

    You can refund a game on Steam if you request the refund within two weeks of purchase, and have played the game for less than two hours. You can refund games you buy on Steam, but there's a time ...

  4. Steam (service) - Wikipedia

    en.wikipedia.org/wiki/Steam_(service)

    In May 2015, GameStop began selling Steam Wallet cards. [84] Steam Market, a feature introduced in beta in December 2012 that would allow users to sell virtual items to others via Steam Wallet funds, further extended the idea. Valve levies a transaction fee of 15% on such sales and game publishers that use Steam Market pay a transaction fee.

  5. Skin gambling - Wikipedia

    en.wikipedia.org/wiki/Skin_gambling

    The Steam Marketplace only allows sales up to $1800, [12] with all transactions subject to a 15% fee collected by Valve. Trades and purchases via the Steam Marketplace require players to add funds to their Steam Wallets to purchase skins from others, with those funds being placed in the Wallet of the seller.

  6. Xsolla - Wikipedia

    en.wikipedia.org/wiki/Xsolla

    Xsolla is an American financial technology company that makes payment software for video games.It was founded in 2005 in Perm, Russia, by Aleksandr Agapitov.As of 2022, it had 500 employees. [1]

  7. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  8. NYT ‘Connections’ Hints and Answers Today, Thursday, January 16

    www.aol.com/nyt-connections-hints-answers-today...

    Read no further until you really want some clues or you've completely given up and want the answers ASAP. Get ready for all of today's NYT 'Connections’ hints and answers for #585 on Thursday ...

  9. Free-to-play - Wikipedia

    en.wikipedia.org/wiki/Free-to-play

    A common technique used by developers of these games is for the items purchased to have a time limit; after this expires, the item must be repurchased before the user can continue. Another commonly seen mechanic is the use of two in-game currencies: one earned through normal gameplay, and another which can be purchased with real-world money.