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  2. Constant (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Constant_(computer...

    Besides the static constants described above, many procedural languages such as Ada and C++ extend the concept of constantness toward global variables that are created at initialization time, local variables that are automatically created at runtime on the stack or in registers, to dynamically allocated memory that is accessed by pointer, and to parameter lists in function headers.

  3. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    Information about the actual properties, such as size, of the basic arithmetic types, is provided via macro constants in two headers: <limits.h> header (climits header in C++) defines macros for integer types and <float.h> header (cfloat header in C++) defines macros for floating-point types. The actual values depend on the implementation.

  4. const (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Const_(computer_programming)

    The C++ convention is instead to associate the * with the type, as in int* ptr, and read the const as modifying the type to the left. int const * ptrToConst can thus be read as "*ptrToConst is a int const" (the value is constant), or "ptrToConst is a int const *" (the pointer is a pointer to a constant integer). Thus:

  5. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    Both decimal and hexadecimal floating-point constants may be suffixed by f or F to indicate a constant of type float, by l (letter l) or L to indicate type long double, or left unsuffixed for a double constant. The standard header file float.h defines the minimum and maximum values of the implementation's floating-point types float, double, and ...

  6. C mathematical functions - Wikipedia

    en.wikipedia.org/wiki/C_mathematical_functions

    GCE-Math is a version of C/C++ math functions written for C++ constexpr (compile-time calculation) CORE-MATH , correctly rounded for single and double precision. SIMD (vectorized) math libraries include SLEEF , Yeppp! , and Agner Fog 's VCL, plus a few closed-source ones like SVML and DirectXMath.

  7. long double - Wikipedia

    en.wikipedia.org/wiki/Long_double

    In CORBA (from specification of 3.0, which uses "ANSI/IEEE Standard 754-1985" as its reference), "the long double data type represents an IEEE double-extended floating-point number, which has an exponent of at least 15 bits in length and a signed fraction of at least 64 bits", with GIOP/IIOP CDR, whose floating-point types "exactly follow the ...

  8. Machine epsilon - Wikipedia

    en.wikipedia.org/wiki/Machine_epsilon

    This alternative definition is significantly more widespread: machine epsilon is the difference between 1 and the next larger floating point number.This definition is used in language constants in Ada, C, C++, Fortran, MATLAB, Mathematica, Octave, Pascal, Python and Rust etc., and defined in textbooks like «Numerical Recipes» by Press et al.

  9. Single-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Single-precision_floating...

    A floating-point variable can represent a wider range of numbers than a fixed-point variable of the same bit width at the cost of precision. A signed 32-bit integer variable has a maximum value of 2 31 − 1 = 2,147,483,647, whereas an IEEE 754 32-bit base-2 floating-point variable has a maximum value of (2 − 2 −23) × 2 127 ≈ 3.4028235 ...