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Note the double meaning of the word variable and the difference between arguments and variables in functional programming and term rewriting. For example, a term (function) can have three variables, one of them a hedge, thus allowing the term to take three or more arguments (or two or more if the hedge is allowed to be empty).
The variadic template feature of C++ was designed by Douglas Gregor and Jaakko Järvi [1] [2] and was later standardized in C++11. Prior to C++11, templates (classes and functions) could only take a fixed number of arguments, which had to be specified when a template was first declared.
Augmented assignment (or compound assignment) is the name given to certain assignment operators in certain programming languages (especially those derived from C).An augmented assignment is generally used to replace a statement where an operator takes a variable as one of its arguments and then assigns the result back to the same variable.
In a statement such as while ((ch = getchar ())!= EOF) {…}, the return value of a function is used to control a loop while assigning that same value to a variable. In other programming languages, Scheme for example, the return value of an assignment is undefined and such idioms are invalid.
In the prototypical example, one begins with a function : that takes two arguments, one from and one from , and produces objects in . The curried form of this function treats the first argument as a parameter, so as to create a family of functions f x : Y → Z . {\displaystyle f_{x}:Y\to Z.}
A tuple can be considered a generalization of a struct's member variables. The C++11 version of the TR1 tuple type benefited from C++11 features like variadic templates. To implement reasonably, the TR1 version required an implementation-defined maximum number of contained types, and substantial macro trickery.
Many languages have explicit pointers or references. Reference types differ from these in that the entities they refer to are always accessed via references; for example, whereas in C++ it's possible to have either a std:: string and a std:: string *, where the former is a mutable string and the latter is an explicit pointer to a mutable string (unless it's a null pointer), in Java it is only ...
C++14 allows the creation of variables that are templated. An example given in the proposal is a variable pi that can be read to get the value of pi for various types (e.g., 3 when read as an integral type; the closest value possible with float, double or long double precision when read as float, double or long double, respectively; etc.).