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The Rage XL was a low-cost RAGE Pro-based card. As a low-power chip with capable 2D & 3D acceleration, the Rage XL was used on many low-end graphics cards. It was also seen on Intel motherboards as recently as 2004, and was still used in 2006 for server motherboards. The Rage XL has been succeeded by the ATI ES1000 for server use.
The new X800 XL, a similar product, was positioned to dethrone NVIDIA's GeForce 6800 GT with higher memory speeds and a full 16 pipelines to boost performance. R430 was unable to reach high clock speeds, having been designed to reduce the cost per GPU, creating a need for new top-of-the-line core.
2× speeds are mandatory for all formats, with 4× and 6× being optional for non-XL BD-R media. Since BD-RE 5.0/BD-R 4.0, a read speed of 4× is mandatory for UHD support. [8] Note: If write verification is enabled, as it may be by default on some burning software, the write will take longer to complete.
The Hercules Graphics Card included a "Centronics compatible" parallel printer port, the same as the IBM Monochrome Display and Printer Adapter board that the card was based on. [7] The company also produced CGA compatible cards, and with the unsuccessful Hercules InColor Card, it tried to go head-to-head with the Enhanced Graphics Adapter (EGA).
The ATI Wonder is a series of video cards for the IBM Personal Computer and compatibles, introduced by ATI Technologies in the mid to late 1980s. [1] [2] [3] These cards were unique at the time as they offered the end user a considerable amount of value by combining support for multiple graphics standards (and monitors) into a single card.
Nintendo made its first DSi price cuts in Europe on June 18, 2010, for DSi and DSi XL consoles in Japan on June 19, and in North America on September 12. [69] [70] The DSi and DSi XL accounted for 14.66 million of the 17.52 million units sold worldwide of its product line in fiscal year 2010. [13]
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The X1900 cards have three pixel shaders on each pipeline instead of one, giving a total of 48 pixel shader units. ATI took this step with the expectation that future 3D software will be more pixel shader intensive. [15] In the latter half of 2006, ATI introduced the Radeon X1950 XTX, which is a graphics board using a revised R580 GPU called R580+.
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