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  2. Field of view in video games - Wikipedia

    en.wikipedia.org/wiki/Field_of_view_in_video_games

    The terms Hor+, static (previously anamorphic), pixel-based, Vert-and stretch are widely used in gaming discussions to describe how different video games change field of view dependent on the aspect ratio of the rendering resolution. The terms were originally coined by members of the Widescreen Gaming Forum.

  3. List of common display resolutions - Wikipedia

    en.wikipedia.org/wiki/List_of_common_display...

    The resolution of 960H depends on whether the equipment is PAL or NTSC based: 960H represents 960 x 576 (PAL) or 960 x 480 (NTSC) pixels. [29] 960H represents an increase in pixels of some 30% over standard D1 resolution, which is 720 x 576 pixels (PAL), or 720 x 480 pixels (NTSC). The increased resolution over D1 comes as a result of a longer ...

  4. Display resolution standards - Wikipedia

    en.wikipedia.org/wiki/Display_resolution_standards

    The next lower standard resolution (for widescreen) before it is WSXGA+, which is 1680 × 1050 pixels (1,764,000 pixels, or 30.61% fewer than WUXGA); the next higher resolution widescreen is an unnamed 2304 × 1440 resolution (supported by the above GDM-FW900 and A7217A) and then the more common WQXGA, which has 2560 × 1600 pixels (4,096,000 ...

  5. List of computer display standards - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_display...

    This is the highest resolution that generally can be displayed on analog computer monitors (most CRTs), and the highest resolution that most analogue video cards and other display transmission hardware (cables, switch boxes, signal boosters) are rated for (at 60 Hz refresh). 24-bit colour requires 9 MB of video memory (and transmission ...

  6. Comparison of CRT, LCD, plasma, and OLED displays - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_CRT,_LCD...

    No native resolution. Currently, the only display technology capable of multi-syncing (displaying different resolutions and refresh rates without the need for scaling). [50] Display lag is extremely low due to its nature, which does not have the ability to store image data before output, unlike LCDs, plasma displays and OLED displays. [51]

  7. 6 Heart-Healthy Foods You Should be Eating in January ... - AOL

    www.aol.com/6-heart-healthy-foods-eating...

    Heart disease is the No. 1 cause of death in the U.S. Yet, according to the American Heart Association, half of Americans are unaware of this sobering statistic. The good news is that a diet ...

  8. US manufacturers predict growth in 2025 after prolonged slump

    www.aol.com/news/us-manufacturers-predict-growth...

    They predicted that capital expenditures would increase 5.2% year-on-year, compared to a 5.6% rise reported for 2024. Factory employment was expected to increase by 0.8 percentage point in 2025 ...

  9. 2 questions will dictate Aaron Rodgers’ NFL future. In Jets ...

    www.aol.com/sports/2-questions-dictate-aaron...

    EAST RUTHERFORD, N.J. — The ritual began more than two months ago. The night before each game, New York Jets interim head coach Jeff Ulbrich chose a player or two and a coach to share their ...