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An updated rerelease, The Legend of Zelda: Link's Awakening DX, [b] was released for the Game Boy Color in 1998 featuring color graphics, compatibility with the Game Boy Printer, and an exclusive color-based dungeon.
Link's Awakening was re-released, in full color, as a launch game for the Game Boy Color in 1998 as Link's Awakening DX. This remaster features additions such as an extra color-based dungeon and a photo shop that allows interaction with the Game Boy Printer. Link's Awakening DX was released on the
The "Color Dungeon" from Link's Awakening DX, which features color-based action and puzzle gameplay, is included. [12] In the Link's Awakening remake, Link's sword, shield, and upgrades are permanently equipped, allowing more items to be equipped to action buttons in comparison to the original game. [13]
Nintendo did also once offer a subscription motive that included four of the aforementioned Player's Guides instead of only one. Following these four Player's Guides, a fifth was released to Nintendo Power subscribers entitled Top Secret Passwords, containing passwords for a wide variety of NES, SNES, and Game Boy games. While initially billed ...
The graphics of Link's Awakening were colorised in DX to take advantage of the features of the Game Boy Color.. Link's Awakening DX is an action-adventure game played in a top-down perspective in which players guide Link, stranded on Koholint Island, through a quest to collect the eight Instruments of the Sirens to awaken the Wind Fish and leave the island.
Remixed soundtrack to The Legend of Zelda: A Link to the Past including an audio drama giving Link's backstory. 2-disc, 49-track album released by Sony Records. [122] [123] The Legend of Zelda: Ocarina of Time Original Soundtrack: December 18, 1998 [124] CD 82-track album released by Pony Canyon. [124] The Legend of Zelda: Ocarina of Time ...
Players control Zelda on a quest to save Link and the kingdom of Hyrule using the Tri Rod, a magical artifact provided by the fairy Tri, who assists her. The visual style is similar to that of the 2019 remake of The Legend of Zelda: Link's Awakening, which Grezzo also developed, to which it is a stand-alone sequel.
Princess Zelda is Hyrule's princess and the guardian of the Triforce of Wisdom. [13] While older titles portray her as a "princess in peril" who Link needed to save from Ganon, since Ocarina of Time she has been developed as a more fully realized character, particularly in Breath of the Wild. [14]
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