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  2. C standard library - Wikipedia

    en.wikipedia.org/wiki/C_standard_library

    The C standard library, sometimes referred to as libc, [1] is the standard library for the C programming language, as specified in the ISO C standard. [2] Starting from the original ANSI C standard, it was developed at the same time as the C POSIX library, which is a superset of it. [3]

  3. unistd.h - Wikipedia

    en.wikipedia.org/wiki/Unistd.h

    In the C and C++ programming languages, unistd.h is the name of the header file that provides access to the POSIX operating system API. [1] It is defined by the POSIX.1 standard, the base of the Single Unix Specification, and should therefore be available in any POSIX-compliant operating system and compiler.

  4. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    C functions are akin to the subroutines of Fortran or the procedures of Pascal. A definition is a special type of declaration. A variable definition sets aside storage and possibly initializes it, a function definition provides its body. An implementation of C providing all of the standard library functions is called a hosted implementation.

  5. GLib - Wikipedia

    en.wikipedia.org/wiki/GLib

    GLib is a bundle of three (formerly five) low-level system libraries written in C and developed mainly by GNOME. GLib's code was separated from GTK, so it can be used by software other than GNOME and has been developed in parallel ever since. The name "GLib" originates from the project's start as a GTK C utility library.

  6. windows.h - Wikipedia

    en.wikipedia.org/wiki/Windows.h

    windows.h is a source code header file that Microsoft provides for the development of programs that access the Windows API (WinAPI) via C language syntax. It declares the WinAPI functions, associated data types and common macros. Access to WinAPI can be enabled for a C or C++ program by including it into a source file: #include <windows.h>

  7. Math library - Wikipedia

    en.wikipedia.org/wiki/Math_library

    In computer science, a math library (or maths library) is a component of a programming language's standard library containing functions (or subroutines) for the most common mathematical functions, such as trigonometry and exponentiation. Bit-twiddling and control functionalities related to floating point numbers may also be included (such as in C).

  8. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    Since C++11, the C++ standard library also provides smart pointers (unique_ptr, shared_ptr and weak_ptr) which can be used in some situations as a safer alternative to primitive C pointers. C++ also supports another form of reference, quite different from a pointer, called simply a reference or reference type.

  9. Language binding - Wikipedia

    en.wikipedia.org/wiki/Language_binding

    Binding generally refers to a mapping of one thing to another. In the context of software libraries, bindings are wrapper libraries that bridge two programming languages, so that a library written for one language can be used in another language. [1] Many software libraries are written in system programming languages such as C or C++.