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Crash gave the game an overall rating of 68% and said: "A lot of playing appeal but I didn't think there was quite enough going on in the end to make it totally addictive to play". [1] Personal Computer Games said: "3D Space Wars is definitely one of the better shoot-'em up games on the Dragon. The sound isn't too bad, and the graphics give a ...
The game met a highly positive reception, with several magazines giving the game their respective awards: Computer & Video Games: Game of the month [8] Crash Magazine: an overall rating of 93%, and the label of A Crash Smash [1] Your Sinclair: a rating of 9 (out of 10), and the Megagame award [9] Sinclair User gave the game a SU Classic award
This is a non-diffusing subcategory of Category:ZX Spectrum games. It includes titles that can also be found in the parent category, or in diffusing subcategories of the parent. Video games released on the ZX Spectrum without being ported to or from other video game platforms.
This is a sortable list of games for the ZX Spectrum home computer. There are currently 1978 games in this incomplete list.. According to the 90th issue of GamesMaster, the ten best games released were (in descending order) Head Over Heels, Jet Set Willy, Skool Daze, Renegade, R-Type, Knight Lore, Dizzy, The Hobbit, The Way of the Exploding Fist, and Match Day II.
Codename MAT is a space combat simulator published in 1984 by Micromega for the ZX Spectrum [2] and Amstrad CPC [3] written by Derek Brewster. [1] The game is similar to Atari, Inc.'s Star Raiders from 1979. [4] [5] Both games allow switching between front and
Avalon (with the tagline The 3D Adventure Movie on the box cover) is an action-adventure game written by Steve Turner for the ZX Spectrum and published by Hewson Consultants in 1984. [1] Avalon was followed by a sequel in 1985, Dragontorc .
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Spindizzy is an isometric video game released for several 8-bit home computers in 1986 by Electric Dreams Software.It combines action and puzzle video game elements. Players must navigate a series of screens to explore a landscape suspended in a three-dimensional space.