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  2. Quadrant (plane geometry) - Wikipedia

    en.wikipedia.org/wiki/Quadrant_(plane_geometry)

    Quadrant (plane geometry) The axes of a two-dimensional Cartesian system divide the plane into four infinite regions, called quadrants, each bounded by two half-axes. The axes themselves are, in general, not part of the respective quadrants. These are often numbered from 1st to 4th and denoted by Roman numerals: I (where the signs of the (x; y ...

  3. atan2 - Wikipedia

    en.wikipedia.org/wiki/Atan2

    In computing and mathematics, the function atan2 is the 2- argument arctangent. By definition, is the angle measure (in radians, with ) between the positive -axis and the ray from the origin to the point in the Cartesian plane. Equivalently, is the argument (also called phase or angle) of the complex number (The argument of a function and the ...

  4. Cartesian coordinate system - Wikipedia

    en.wikipedia.org/wiki/Cartesian_coordinate_system

    Cartesian coordinate system with a circle of radius 2 centered at the origin marked in red. The equation of a circle is (x − a)2 + (y − b)2 = r2 where a and b are the coordinates of the center (a, b) and r is the radius. Cartesian coordinates are named for René Descartes, whose invention of them in the 17th century revolutionized ...

  5. Mnemonics in trigonometry - Wikipedia

    en.wikipedia.org/wiki/Mnemonics_in_trigonometry

    Quadrant 3 (angles from 180 to 270 degrees, or π to 3π/2 radians): T angent and cotangent functions are positive in this quadrant. Quadrant 4 (angles from 270 to 360 degrees, or 3π/2 to 2π radians): C osine and secant functions are positive in this quadrant. Other mnemonics include: All S tations T o C entral [6]

  6. Quadrature (geometry) - Wikipedia

    en.wikipedia.org/wiki/Quadrature_(geometry)

    In mathematics, particularly in geometry, quadrature (also called squaring) is a historical process of drawing a square with the same area as a given plane figure or computing the numerical value of that area. A classical example is the quadrature of the circle (or squaring the circle). Quadrature problems served as one of the main sources of ...

  7. Quaternary numeral system - Wikipedia

    en.wikipedia.org/wiki/Quaternary_numeral_system

    Quaternary / kwəˈtɜːrnəri / is a numeral system with four as its base. It uses the digits 0, 1, 2, and 3 to represent any real number. Conversion from binary is straightforward. Four is the largest number within the subitizing range and one of two numbers that is both a square and a highly composite number (the other being thirty-six ...

  8. Cyclic quadrilateral - Wikipedia

    en.wikipedia.org/wiki/Cyclic_quadrilateral

    Contents. Cyclic quadrilateral. In Euclidean geometry, a cyclic quadrilateral or inscribed quadrilateral is a quadrilateral whose vertices all lie on a single circle. This circle is called the circumcircle or circumscribed circle, and the vertices are said to be concyclic. The center of the circle and its radius are called the circumcenter and ...

  9. Spherical coordinate system - Wikipedia

    en.wikipedia.org/wiki/Spherical_coordinate_system

    In mathematics, a spherical coordinate system is a coordinate system for three-dimensional space where the position of a given point in space is specified by three real numbers: the radial distance r along the radial line connecting the point to the fixed point of origin; the polar angle θ between the radial line and a polar axis; and the ...

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