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In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...
A player exploring a randomly generated map in the 2016 roguelike game Nuclear Throne A randomly generated dungeon map in the 1980 videogame Rogue. In video games, a random map is a map generated randomly by the computer, usually in strategy games. Random maps are often the core of single and multiplayer gameplay, aside from story based ...
A procedurally generated dungeon map in the video game NetHack. Prior to graphically oriented video games, roguelike games, a genre directly inspired by Dungeons & Dragons adopted for solitary play, heavily utilized procedural generation to randomly produce dungeons, in the same manner that tabletop systems had done.
Shaft mining or shaft sinking is the action of excavating a mine shaft from the top down, where there is initially no access to the bottom. [1] Shallow shafts , typically sunk for civil engineering projects, differ greatly in execution method from deep shafts, typically sunk for mining projects.
The repository is constantly seeking donations of mine maps to add to the microfilm/digital collection. [12] When maps are received from a donor, they are scanned and stored in both microfilm and digital archives. The maps, along with a scanned images (upon request), are returned to the donor. The repository does not retain hard copies of maps.
Headframe of the #1 Shaft at Oyuu Tolgoi. A steel headframe is less expensive than a concrete headframe; the tallest steel headframe measures 87 m. [4] Steel headframes are more adaptable to modifications (making any construction errors easier to remedy), and are considerably lighter, requiring less substantial foundations.
The CONSOL Energy Mine Map Preservation Project is a project to preserve and digitize maps of underground coal mines in Southwestern Pennsylvania.. The project is a joint venture between the Pennsylvania Department of Environmental Protection, the United States Department of the Interior Office of Surface Mining, the University of Pittsburgh University Library System, and CONSOL Energy.
Java and automatically introspected project metadata Shell commands Java (Full Web Application including Java source, AspectJ source, XML, JSP, Spring application contexts, build tools, property files, etc.) T4: Passive T4 Template/Text File: Any text format such as XML, XAML, C# files or just plain text files. Umple: Umple, Java, Javascript ...