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PUBG: Battlegrounds (previously known as PlayerUnknown's Battlegrounds) is a 2017 battle royale video game published by Krafton, and developed by Krafton's PUBG Studios.The game, which was inspired by the Japanese film Battle Royale (2000), is based on previous mods created by Brendan "PlayerUnknown" Greene for other games, and expanded into a standalone game under Greene's creative direction.
Steam is a digital distribution service and storefront developed by Valve Corporation.It was launched as a software client in September 2003 to provide game updates automatically for Valve's games and expanded to distributing third-party titles in late 2005.
A game server (also sometimes referred to as a host) is a server which is the authoritative source of events in a multiplayer video game. The server transmits enough data about its internal state to allow its connected clients to maintain their own accurate version of the game world for display to players. They also receive and process each ...
The development of PUBG Mobile took just 4 months to be completed, as multiple teams from around the world contributed to the project. The project began with the original PC and console version of the game, which was developed by Brendan Greene (known as PlayerUnknown) and released in 2017.
Krafton Inc. (Korean: 주식회사 컴퍼니 크래프톤) is a South Korean video game publisher and holding company based in Bundang District, Seongnam.It was created in November 2018 to serve as the parent company for Bluehole, founded by Chang Byung-gyu in Seoul in March 2007, and its subsidiaries.
Shadow.tech is a cloud computing service developed by the French company Blade that was acquired by OVHcloud founder Octave Klaba in 2021. [1] Its technology is based on Windows 10 servers executing video games or other Windows software applications remotely.
According to Epic Ga mes, the maintenance was originally scheduled for 8 a.m. to 2 p.m. UTC which is 2 a.m. to 8 a.m. CT Friday, but the latest news has it lasting quite a bit longer another eight ...
Popular MMOGs might have hundreds of players online at any given time, usually on company-owned servers. Non-MMOGs, such as Battlefield 1942 or Half-Life, usually have fewer than 50 players online (per server) and are usually played on private servers. Also, MMOGs usually do not have any significant mods, since the game must work on company ...