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GoldenEye 007 is a 1997 first-person shooter video game developed by Rare and published by Nintendo for the Nintendo 64. It is based on the 1995 James Bond film GoldenEye , with the player controlling the secret agent James Bond to prevent a criminal syndicate from using a satellite weapon .
GoldenEye: Source is an unlicensed total conversion mod developed using Valve's Source engine. GoldenEye: Source is a multiplayer remake of the 1997 Nintendo 64 video game GoldenEye 007, itself based on the James Bond film GoldenEye. [1] [2] [3] The mod's development began in 2005, and remains in active development as of 2024.
The console's top five is rounded out by Rare's GoldenEye 007 in third, with sales of just over 8 million units, [2] The Legend of Zelda: Ocarina of Time in fourth, with 7.6 million units sold worldwide, [3] and Super Smash Bros. in fifth, with sales of more than 5.5 million units. [4]
Among its games, reviewers preferred Rare's Nintendo 64 games, especially Blast Corps, and disliked Perfect Dark Zero, Grabbed by the Ghoulies, and the Spectrum games. Some outlets lamented the absence, due to licensing issues, of the Donkey Kong Country series and GoldenEye 007, while others thought the package was fine without them. Critics ...
The Nintendo 64 Nintendo 64 Game Paks. Super Mario 64, the reverse of a North American, a PAL region, and a Japanese region game with identical tabs near its bottom edge. The Nintendo 64 home video game console's library of games were primarily released in a plastic ROM cartridge called the Game Pak.
Rare's Blast Corps began a run of highly praised Nintendo 64 games, including GoldenEye 007, Banjo-Kazooie, Perfect Dark, and Jet Force Gemini. Retro Gamer wrote that Rare had doubled the number of classic Nintendo 64 games and was an important alliance for Nintendo. [4] Microsoft acquired Rare in 2002 for a record price of $377 million.
The popularity of the James Bond video game series did not rise quickly until 1997's GoldenEye 007 by Rare for the Nintendo 64. GoldenEye 007 expanded on the plot of the film GoldenEye and is a first-person shooter with a multiplayer mode. [7] The game received very positive reviews [8] and sold over eight million copies. [9]
GoldenEye 007 director Martin Hollis led the game's production for the first fourteen months of its near three-year development cycle before he left Rare to pursue other interests. The game is one of the most technically-advanced titles for the Nintendo 64, and requires an Expansion Pak to access the campaign mode and most of the multiplayer ...